1) as an animator discrete makes no sense at all to me. I don't even know
where I'd begin explaining it to a student or a fellow animation wonk. Vote
down.
2) stagger has a meaning closer to "sequence" with people using libraries
like GSAP: http://greensock.com/stagger For clarity among the people who
will want to use this API the most, I vote this down.
3) I'm in favor of pretending steps don't exist.
4) I encourage this conversation to happen with the animation community at
slack.animationatwork.com
5) Otherwise and I light of #3 above, might I suggest chunk(x)? As often
this behavior is described as "taking and animation and splitting it into
even chunks"
6) oh hey, maybe split(x)...
On Tue, Mar 8, 2016 at 4:46 PM Brian Birtles <bbirtles@mozilla.com> wrote:
> On 2016/03/09 8:59, Tab Atkins Jr. wrote:
> > If we think the back-compat isn't bad, tho, I do like this the best.
> > We'd then get to add a "step" keyword, too, which is a shorthand for
> > "steps(1)", and gives the default "non-animatable value" behavior.
>
> I couldn't work out how to search GitHub for this (since it just ignores
> braces) but even just searching our Gecko repository I came up a few
> instances of steps(N).[1] One in some codemirror styles and one in
> Pocket styles.
>
> I'm not sure where next to look for data, but I suspect that this isn't
> going to work out from a compatibility point of view.
>
> discrete() seems good to me unless we can find another way to make
> steps() work.
>
> Brian
>
> [1]
>
> https://dxr.mozilla.org/mozilla-central/search?q=regexp%3A%22steps%5C(%5Cd%2B%5C)%22+ext%3Ahtml+ext%3Acss&redirect=false&case=true
>
>