- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Wed, 9 Mar 2016 11:43:17 -0800
- To: Rachel Nabors <rachelnabors@gmail.com>
- Cc: Brian Birtles <bbirtles@mozilla.com>, "L. David Baron" <dbaron@dbaron.org>, www-style list <www-style@w3.org>, "public-fx@w3.org" <public-fx@w3.org>
On Wed, Mar 9, 2016 at 12:40 AM, Rachel Nabors <rachelnabors@gmail.com> wrote: > 1) as an animator discrete makes no sense at all to me. I don't even know > where I'd begin explaining it to a student or a fellow animation wonk. Vote > down. I'm actually super-curious about why this doesn't make sense to you. How does saying "the animation happens in discrete steps, rather than a continuous change" feel to you? > 4) I encourage this conversation to happen with the animation community at > slack.animationatwork.com Definitely. I keep forgetting to sign up for that, done now. ^_^ > 5) Otherwise and I light of #3 above, might I suggest chunk(x)? As often > this behavior is described as "taking and animation and splitting it into > even chunks" > > 6) oh hey, maybe split(x)... Yeah, these aren't bad imo. Definitely ones to put on the list. ~TJ
Received on Wednesday, 9 March 2016 19:44:08 UTC