- From: Bernard Aboba <Bernard.Aboba@microsoft.com>
- Date: Wed, 4 Jan 2023 00:19:11 +0000
- To: "public-webrtc@W3.org" <public-webrtc@w3.org>
Received on Wednesday, 4 January 2023 00:19:27 UTC
This is a Call for Consensus (Cfc) relating to the "Low Latency Streaming" use cases within the WebRTC-NV Use Cases document, Section 3.2. The "Game Streaming" use case is described in Section 3.2.1: WebRTC Next Version Use Cases (w3c.github.io)<https://w3c.github.io/webrtc-nv-use-cases/#game-streaming> The "Low Latency Broadcast with Fanout" use case is described in Section 3.2.2: WebRTC Next Version Use Cases (w3c.github.io)<https://w3c.github.io/webrtc-nv-use-cases/#auction> The GitHub Issues list is here: Issues ยท w3c/webrtc-nv-use-cases (github.com)<https://github.com/w3c/webrtc-nv-use-cases/issues> In response, please state one of the following: * I support addition of the "Low Latency Streaming" uses cases in Section 3.2. * I object to addition of the "Low Latency Streaming" use cases, due to Issues filed in open bug <# number> The CfC will last until midnight Pacific Time on January 16, 2023.
Received on Wednesday, 4 January 2023 00:19:27 UTC