Re: Call for Consensus (CfC): WebRTC-NV "Low Latency Streaming Use Cases (Section 3.2)

I have some questions regarding Section 3.2.2. I've opened them as two
issues:

   - https://github.com/w3c/webrtc-nv-use-cases/issues/85
   - https://github.com/w3c/webrtc-nv-use-cases/issues/86

Hoping for answers before responding to the CfC.

On Tue, Jan 3, 2023 at 7:20 PM Bernard Aboba <Bernard.Aboba@microsoft.com>
wrote:

> This is a Call for Consensus (Cfc) relating to the "Low Latency Streaming"
> use cases within the WebRTC-NV Use Cases document, Section 3.2.
>
> The "Game Streaming" use case is described in Section 3.2.1:
> WebRTC Next Version Use Cases (w3c.github.io)
> <https://w3c.github.io/webrtc-nv-use-cases/#game-streaming>
>
> The "Low Latency Broadcast with Fanout" use case is described in Section
> 3.2.2:
> WebRTC Next Version Use Cases (w3c.github.io)
> <https://w3c.github.io/webrtc-nv-use-cases/#auction>
>
> The GitHub Issues list is here:
> Issues ยท w3c/webrtc-nv-use-cases (github.com)
> <https://github.com/w3c/webrtc-nv-use-cases/issues>
>
> In response, please state one of the following:
>
>    - I support addition of the "Low Latency Streaming" uses cases in
>    Section 3.2.
>    - I object to addition of the "Low Latency Streaming" use cases, due
>    to Issues filed in open bug <# number>
>
> The CfC will last until midnight Pacific Time on January 16, 2023.
>
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.: Jan-Ivar :.

Received on Wednesday, 11 January 2023 16:55:55 UTC