- From: Jan-Ivar Bruaroey <jib@mozilla.com>
- Date: Mon, 16 Jan 2023 18:04:28 -0500
- To: Bernard Aboba <Bernard.Aboba@microsoft.com>
- Cc: "public-webrtc@W3.org" <public-webrtc@w3.org>
Received on Monday, 16 January 2023 23:04:51 UTC
I support the addition of the "Low Latency Streaming" use cases in Section 3.2. provided the DRM requirement is removed. On Tue, Jan 3, 2023 at 7:20 PM Bernard Aboba <Bernard.Aboba@microsoft.com> wrote: > This is a Call for Consensus (Cfc) relating to the "Low Latency Streaming" > use cases within the WebRTC-NV Use Cases document, Section 3.2. > > The "Game Streaming" use case is described in Section 3.2.1: > WebRTC Next Version Use Cases (w3c.github.io) > <https://w3c.github.io/webrtc-nv-use-cases/#game-streaming> > > The "Low Latency Broadcast with Fanout" use case is described in Section > 3.2.2: > WebRTC Next Version Use Cases (w3c.github.io) > <https://w3c.github.io/webrtc-nv-use-cases/#auction> > > The GitHub Issues list is here: > Issues ยท w3c/webrtc-nv-use-cases (github.com) > <https://github.com/w3c/webrtc-nv-use-cases/issues> > > In response, please state one of the following: > > - I support addition of the "Low Latency Streaming" uses cases in > Section 3.2. > - I object to addition of the "Low Latency Streaming" use cases, due > to Issues filed in open bug <# number> > > The CfC will last until midnight Pacific Time on January 16, 2023. > > > > > > > > >
Received on Monday, 16 January 2023 23:04:51 UTC