- From: Marvin Hunkin <startrekcafe@gmail.com>
- Date: Tue, 16 Jun 2015 11:16:12 +0930
- To: "'Steve Faulkner'" <faulkner.steve@gmail.com>
- Cc: "'HTMLWG WG'" <public-html@w3.org>
- Message-ID: <006401d0a7d6$3c354b70$b49fe250$@gmail.com>
Hi steeve. Okay, thanks for that. Marvin. From: Steve Faulkner [mailto:faulkner.steve@gmail.com] Sent: Monday, 15 June 2015 11:33 PM To: Marvin Hunkin Cc: HTMLWG WG Subject: Re: accessible html 5 game Hi Marvin, these may be helpful Canvas Accessibility - Past, Present and Future <http://www.w3.org/Talks/2014/0510-canvas-a11y/#1> http://www.w3.org/Talks/2014/0510-canvas-a11y/#1 HTML5 canvas sub DOM http://www.paciellogroup.com/blog/2015/02/html5-canvas-sub-dom/ -- Regards SteveF Current Standards Work @W3C <http://www.paciellogroup.com/blog/2015/03/current-standards-work-at-w3c/> On 15 June 2015 at 12:23, Marvin Hunkin <startrekcafe@gmail.com> wrote: Hi. A totally blind it student studying computer at http://www.upskilled.edu.au And now need to create a accessible html 5 game. Looking at doing the classic 2 d shooter space invaders. Using a engine called Quintus, http://www.html5quintus.com Now. How to make screen readers able to read content in the canvas. Or any other tips, tricks, techniques for getting me started. A sighted friend is doing images, recording audio clips, and background music, and using the free gpl licence for copyright. So using jaws for windows and nvda on a Toshiba satellite pro c-50-a running windows 8.1 64 bit enteprrise. Have gone through the learning amterials, and then the tutorial how to use the engine. So, is there a more accessible game engine. Thanks.
Received on Tuesday, 16 June 2015 01:46:45 UTC