- From: Steve Faulkner <faulkner.steve@gmail.com>
- Date: Mon, 15 Jun 2015 15:03:00 +0100
- To: Marvin Hunkin <startrekcafe@gmail.com>
- Cc: HTMLWG WG <public-html@w3.org>
Received on Monday, 15 June 2015 14:04:08 UTC
Hi Marvin, these may be helpful Canvas Accessibility - Past, Present and Future http://www.w3.org/Talks/2014/0510-canvas-a11y/#1 HTML5 canvas sub DOM http://www.paciellogroup.com/blog/2015/02/html5-canvas-sub-dom/ -- Regards SteveF Current Standards Work @W3C <http://www.paciellogroup.com/blog/2015/03/current-standards-work-at-w3c/> On 15 June 2015 at 12:23, Marvin Hunkin <startrekcafe@gmail.com> wrote: > Hi. > > A totally blind it student studying computer at > http://www.upskilled.edu.au > > And now need to create a accessible html 5 game. > > Looking at doing the classic 2 d shooter space invaders. > > Using a engine called Quintus, http://www.html5quintus.com > > Now. > > How to make screen readers able to read content in the canvas. > > Or any other tips, tricks, techniques for getting me started. > > A sighted friend is doing images, recording audio clips, and background > music, and using the free gpl licence for copyright. > > So using jaws for windows and nvda on a Toshiba satellite pro c-50-a > running windows 8.1 64 bit enteprrise. > > Have gone through the learning amterials, and then the tutorial how to use > the engine. > > So, is there a more accessible game engine. > > Thanks. >
Received on Monday, 15 June 2015 14:04:08 UTC