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Re: accessible html 5 game

From: Steve Faulkner <faulkner.steve@gmail.com>
Date: Mon, 15 Jun 2015 15:03:00 +0100
Message-ID: <CA+ri+VmuzTGHq4ZdUCXNizz7gq18chNx1y5Pe4ZGCDkR-AsAkg@mail.gmail.com>
To: Marvin Hunkin <startrekcafe@gmail.com>
Cc: HTMLWG WG <public-html@w3.org>
Hi Marvin,
these may be helpful

Canvas Accessibility - Past, Present and Future
http://www.w3.org/Talks/2014/0510-canvas-a11y/#1

HTML5 canvas sub DOM

http://www.paciellogroup.com/blog/2015/02/html5-canvas-sub-dom/



--

Regards

SteveF
Current Standards Work @W3C
<http://www.paciellogroup.com/blog/2015/03/current-standards-work-at-w3c/>

On 15 June 2015 at 12:23, Marvin Hunkin <startrekcafe@gmail.com> wrote:

> Hi.
>
> A totally blind it student studying computer  at
> http://www.upskilled.edu.au
>
> And now need to create a accessible html 5 game.
>
> Looking at doing the classic 2 d shooter space invaders.
>
> Using a engine called Quintus, http://www.html5quintus.com
>
> Now.
>
> How to make screen readers able to read content in the canvas.
>
> Or any other tips, tricks, techniques for getting me started.
>
> A sighted friend is doing images, recording audio clips, and background
> music, and using the free gpl licence for copyright.
>
> So using jaws for windows and nvda on a Toshiba satellite pro c-50-a
> running windows 8.1 64 bit enteprrise.
>
> Have gone through the learning amterials, and then the tutorial how to use
> the engine.
>
> So, is there a more accessible game engine.
>
> Thanks.
>
Received on Monday, 15 June 2015 14:04:08 UTC

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