- From: Dr. Olaf Hoffmann <Dr.O.Hoffmann@gmx.de>
- Date: Sun, 2 Dec 2007 13:26:02 +0100
- To: public-html@w3.org
Maciej Stachowiak wrote: > On Dec 1, 2007, at 9:29 AM, Dr. Olaf Hoffmann wrote: > > Maciej Stachowiak wrote: > >> I'm not sure any of your remaining suggestions could be seriously > >> intended, so I'll stop here. > >> > >> - Maciej > > > > Well, I'm mainly asking, because I'm not sure, what is a useful > > and consistent way to specify such a language HTML - > > HyperTextMarkupLanguage. > > Obviously there are very different opinions and approaches > > from different people inside the working group and outside > > too. And it seems to be different from the HTML4 approach. > > A markup language for text is in general not much related to > > audio, video or graphical content at all, but if one starts to add > > specific elements for other contents, suddenly the choice gets > > very arbitrary if the list is not complete. > > They should be chosen based on: > > - Functionality for Web documents and Web applications > - Expressing document and application semantics > - Having valid, common use cases I agree with this, but obviously our conclusions are different. > - Compatibility with existing practice This will not be always possible for new features of course. Looking back in the history, having the idea of controls for object already in HTML4 or at least implementations of the declare attribute, could have maybe avoided such constructions of existing practice like the usage of flash inside HTML or script generated containers for flash only to provide controls playing video and audio, if this is accessible for the user, or nothing, if not. The best method to realise something is to specify first, then implement it in a useful way and use it. If it is the other way round this mainly causes confusion, wasted time and a lot of superfluous nonsense in the web ;o) Obviously even the HTML5 draft does not meet this always, for example see the problem with poetry content as explained in detail in the wiki too ;o) Other examples: center or font are still in use by authors, for whatever reason. Obviously it is useful to restrict this and the usage of several presentational attributes from the transitional variant of HTML4, or to note that the style attribute is somehow problematic, but they are existing practice with many valid, common uses cases (unfortunately maybe). Doing something useful is obviously to get rid of this somehow, following the concept above clearly says: Leave it as it is, because it is still in use. > > This clearly covers 'video' and rules out ideas like 'smell' (it's > semantic but would not have a real use case or provide real > functionality today), Because it is a specification for the future too, not only for this and maybe the next year and nobody knows what will happen in the following years after there is a specification for HTML5, it could be a clever approach to avoid several problems providing either an additional generic element or to replace audio and video with a generic element, lets call it media, defined to be used typically for media with a simple time line, typically without internal controls about begin, end (and pause). Other approaches are maybe even more useful, see below. Having created about 100 test samples for audio, video and animation for SVG tiny 1.2, I think, this simple approach with specific elements can be improved - why not to learn from the more common approach in SMIL? It is already a nice idea to provide 'controls' in HTML5, even more, if there is no declarative access to the timing as in SVG or SMIL, but this can have a more general applicability with a generic element for future applications and current common formats can be used to test and use it already today without any loss. Modules or basic ideas can be adopted from SMIL to provide declarative methods for authors to provide own controls and having a better access to the timing of such elements too. > or combining the 'script', 'style' and 'canvas' > elements (not compatible with existing practice, muddled semantics, no > use case relative to separate elemenets). Well, this is not really my idea to do this, but related to another discussion I was told that it is a target too to avoid domain specific elements. And indeed, if 95% of current HTML are faulty or nonsense, this might indicate, that there is a need to simplify HTML to get a better quality, here for example combining elements of the same domain 'alien stuff' or with the same functionality (containing alien content, respectively referencing external other formats). By the way - SMIL 3 introduces timesheets - put it into style or script? Especially for the HTML variant this is maybe a problem similar to embedding SVG directly, because I could not convince them, that is is useful to reference it only with link or for XML with a processing instruction. I personally have no problems with more elements, specifying the semantical meaning, but then again it is ok to have a list of elements referencing alien content like - media or object (generic, main purpose, if nothing else really fits to the intended semantical meaning) - audio (main purpose audible content, optional other resources like video in the same container ...) - video (main purpose timed raster images, optional other resources like audio in the same container ...) - text (provides documents containing mainly text, for example PS (postscript), PDF (portable document format), SVG with mainly text presented (concrete poetry, etc), SMIL with mainly text (this pseudo-element marquee seems to be quite common today and could be replaced with this), flash with mainly text) - canvas (main purpose graphical content, statical images, scripted images, graphics with a timeline (SVG, flash with mainly graphics...)) - maybe more (if there are 'fishy' documents in the future, maybe HTML6 has to specify smell too - the technology already exists for this (department store sell psychology) and even more for sculptural form content, but is not widely used, because the display is expensive ... ;o) -> outdated: img (because it has the problem to be an empty element with very restricted fallback methods), embed (was never defined in previous HTML versions anyway) Typically such elements will provide the same technical functionality. The decision, which one has to be choosen is the responsibility of the author. This is similar as the choice between span, strong, em, code etc - they all have the same technical functionality as an inline container but have a different semantical meaning. Parts of this is just clever naming and psychology too - if the name of an element does not fit to the intended semantical meaning or the technical functionality, authors will have problems, to use such an element for it, typically video will not be used to reference a document containing mainly text, article will not be used as a container for a poem or song texts, small will not be used to emphasise something etc. This is no implementation problem at all, it is the difficult task to find the right name. Both approaches, having only one element for everything or having a list of elements with only different semantical meaning, are consistent and explainable to authors. Having an arbitrary mixture/choice does not look very promising, this will certainly not improve the usability of the format or the quality of documents. > While this is not a line > drawn with mathematical precision, surely we both understand that > language design requires judgment. Obviously, see above. This should be consistent and following the same principle in the complete draft. > > Regards, > Maciej ditto, Olaf
Received on Sunday, 2 December 2007 13:01:32 UTC