- From: Dirk Schulze <dschulze@adobe.com>
- Date: Fri, 7 Mar 2014 18:37:51 +0000
- To: Simon Sapin <simon.sapin@exyr.org>
- CC: "www-style@w3.org" <www-style@w3.org>, www-svg <www-svg@w3.org>
On Mar 7, 2014, at 5:10 PM, Simon Sapin <simon.sapin@exyr.org> wrote: > On 07/03/2014 14:39, Dirk Schulze wrote: >> A while back ago we discussed a noise filter function for Filter >> Effects on the SVG WG. SVG Filters have a Perlin noise filter: >> feTurbulence. >> >> feTurbulence was identified for not being hardware acceleration >> friendly and the SVG WG was requested to come up with a different >> noise algorithm. >> >> Some members requested to create a new CSS image function instead of >> creating a new filter to generate noise. I would like to know if >> there is still interest in a noise image function. > > Would this function generate an image of just noise with an alpha channel to be composited with other things, or would it take another <image> value as input and apply noise to it? The idea was to have the former. Greetings, Dirk > > > -- > Simon Sapin
Received on Friday, 7 March 2014 18:38:27 UTC