- From: Simon Sapin <simon.sapin@exyr.org>
- Date: Fri, 07 Mar 2014 16:10:24 +0000
- To: Dirk Schulze <dschulze@adobe.com>, "www-style@w3.org" <www-style@w3.org>, www-svg <www-svg@w3.org>
On 07/03/2014 14:39, Dirk Schulze wrote: > A while back ago we discussed a noise filter function for Filter > Effects on the SVG WG. SVG Filters have a Perlin noise filter: > feTurbulence. > > feTurbulence was identified for not being hardware acceleration > friendly and the SVG WG was requested to come up with a different > noise algorithm. > > Some members requested to create a new CSS image function instead of > creating a new filter to generate noise. I would like to know if > there is still interest in a noise image function. Would this function generate an image of just noise with an alpha channel to be composited with other things, or would it take another <image> value as input and apply noise to it? -- Simon Sapin
Received on Friday, 7 March 2014 16:10:49 UTC