- From: Gregg Vanderheiden <gv@trace.wisc.edu>
- Date: Thu, 26 Feb 2004 10:06:28 -0600
- To: w3c-wai-gl@w3.org
Thanks Gian, Hmmmmm Some quick comments Perhaps we could have a discussion (or a vote) on which of the following people believe are least subjective: * Inherent -- very subjective * Intuitive -- implies personal skill * Reliable -- what our measure should be -- but needs quantification * Dependable -- ditto * Steady -- close to objective -- but too constraining * Constant -- very objective -- but too constraining for a required and maybe even for L3 if it is really meant to be exact. If not then we lose some objectivity * Regular -- same as steady * Coherent -- this is REALLY person by person. * Uniform -- very objective -- Same comment as "constant' Boy this is hard Gregg Possible examples where "consistent" has been used: "Use layouts that are '...' and make interactive components act in predictable ways" "Key orientation and navigational elements (such as navigation bars) are generally found in one or two '...' locations or their locations are otherwise predictable" "Where non '...' or unpredictable responses are essential to the function of the content (e.g. mystery games, adventure games, tests, etc.) the user is warned in advance of encountering them." My preference is for uniform. Gian Sampson-Wild PurpleTop Mobile: 0404 498 030 Email: gian@purpletop.com.au
Received on Thursday, 26 February 2004 11:06:58 UTC