- From: Markus Ernst <derernst@gmx.ch>
- Date: Thu, 11 Oct 2012 20:07:04 +0200
- To: Ian Hickson <ian@hixie.ch>
- Cc: Tim Kadlec <tim@timkadlec.com>, "whatwg@whatwg.org" <whatwg@whatwg.org>
Am 11.10.2012 18:36 schrieb Ian Hickson: > On Thu, 11 Oct 2012, Markus Ernst wrote: >> >> IMHO as an author, the "bandwidth" use case is not solved in a future >> proof manner > > It's not solved at all. I didn't attempt to solve it. Before we can solve > it, we need to figure out how to do so, as discussed here (search for > "bandwidth one"): > > http://lists.w3.org/Archives/Public/public-whatwg-archive/2012May/0247.html > It looks like my English is not perfectly understandable, I am sorry I am not a native English speaker. I did not try to state the use case was solved. I have been following the discussion in this list quite closely. My point is, that any device-specific notation, such as "2x", forces the author to make decisions that the browser should actually make. The author does not know if in a few years the image will be viewed with 1.5x or 3x or 7x or whatever devices. This is why I'd humbly suggest to put information on the image in @srcset rather than info on the device and media. Such as: srcset="low.jpg 200w, hi.jpg 400w, huge.jpg 800w" Where "200w" is the actual image width and not the viewport width. Like that every browser can decide which source to load based on the display, and available bandwidth or user setting or whatever.
Received on Thursday, 11 October 2012 18:07:57 UTC