- From: Julee <julee@adobe.com>
- Date: Tue, 9 Jul 2013 11:21:05 -0700
- To: PhistucK <phistuck@gmail.com>, Max Polk <maxpolk@gmail.com>
- CC: Webplatform List <public-webplatform@w3.org>
- Message-ID: <CE01927C.857E7%julee@adobe.com>
To the main point of discussion: For the DOM, it makes sense to reflect the node hierarchy, because the coder is traversing the DOM. But what is the best way to describe the JavaScript language, itself, as the coder is working? In other words, the instance of an Array is based on changes to the prototype property of its constructors, but if there's a change to an existing object's prototype, it does not change the instance. So, I think I would usually want the current, enumerable properties (e.g.: Object.keys). That would mean I'd want the docs to reflect the Object inheritance. An aside: we discussed in an earlier thread that the convention we're using is lower case for general terms, and exact match for keywords, so Max, I would think your URIs would be either: ...objects/Array or ...Object/Array Regards. Julee ---------------------------- julee@adobe.com @adobejulee From: PhistucK <phistuck@gmail.com> Date: Tuesday, July 9, 2013 8:09 AM To: Max Polk <maxpolk@gmail.com> Cc: Webplatform List <public-webplatform@w3.org> Subject: Re: JavaScript page naming, round B But our paths (so far, as far as I know) are not supposed to reflect prototype chains, but hierarchy. The prototype chain is reflected within the page of the object, by specifying that it inherits from Object (and others) and showing the methods of Object (and others) within it. See HTMLElement for example - http://docs.webplatform.org/wiki/dom/HTMLElement It shows members from HTMLElement, then from Element, then from Node. This is how we reflect the prototype chain, (Of course, every object inherits from Object and we should reflect that as well) ☆PhistucK On Tue, Jul 9, 2013 at 4:18 PM, Max Polk <maxpolk@gmail.com> wrote: > I'll restore what was lost and resend shortly. > > As to using Global, that feels like a mistake to me. Array or String and so > forth are Objects, because they point back to the Object prototype. > > The Object prototype ( > http://www.ecma-international.org/ecma-262/5.1/#sec-15.2.4 ) has important > features that everything that derives from it (Array, String, Number, etc) > benefit. For example, because you know that Object has a toString method you > know that things that derive from it also have that method available. You > immediately know that on an Array you can call toString. > > We don't document that Array has a toString method available in it, because we > know it derives from Object. So then if we take Object out of the loop and > use something like Global, we miss out on knowing the features of Object we > might want to use, such as these methods: > > js> [1, 2, 3].toString () > 1,2,3 > js> Number(123).valueOf () > 123 > js> [1, 2, 3].hasOwnProperty ("length") > true > > The prototype chain also shows that we can't kick Object out of the loop when > describing Array et al.: > > js> Object.prototype.isPrototypeOf (Array.prototype) > true > js> Array.prototype.isPrototypeOf (global.prototype) > false > > MDN calls them Objects (defined at global scope) then calls them constructors: > ( > https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference#Global_Objec > ts ). ECMA calls them either constructors or type conversions (because not > using new acts like a type converter). > > The word "object" is used extensively across many languages. But in > JavaScript it has extremely precise meaning with important features. Here it > appears impossible to avoid it without losing information about the prototype > chain. > > > On Tue, Jul 9, 2013 <tel:2013> at 1:35 AM, PhistucK <phistuck@gmail.com> > wrote: >> Thank you! >> >> Why are all of these in the same level? >> Function (and other objects) should be under Global (in my opinion) and >> function (and other statements or operators) should be under language (or >> similar, or whatever it was before). >> >> I have not read any post by anyone that asked to remove the Statements or >> Operators levels, why was it done? >> >> >> ☆PhistucK >> >> >> On Tue, Jul 9, 2013 <tel:2013> at 4:53 AM, Max Polk <maxpolk@gmail.com> >> wrote: >>> This concerns the JavaScript page import effort. >>> >>> At the moment the Objects, Operators, and Statements pages with all their >>> subpages are being discussed. >>> >>> So far I have the following numbered steps, based on all the accumulated >>> suggestions so far. >>> >>> 1. REMOVE pages due to being Internet Explorer only. >>> >>> The list of pages to remove follow. Note that the "Statements/if" is >>> removed because it's a conditional compilation page for IE only. The >>> "Statements/if else" is the normal if statement. >>> >>> * Objects/ActiveXObject >>> * Objects/Enumerator >>> * Objects/Enumerator/atEnd Method >>> * Objects/Enumerator/item Method >>> * Objects/Enumerator/moveFirst Method >>> * Objects/Enumerator/moveNext Method >>> * Objects/Date/getVarDate Method >>> * Objects/Debug >>> * Objects/Debug/Debug.debuggerEnabled Property >>> * Objects/Debug/Debug.setNonUserCodeExceptions Property >>> * Objects/Debug/Debug.write Function >>> * Objects/Debug/Debug.writeln Function >>> * Objects/VBArray >>> * Objects/VBArray/dimensions Method >>> * Objects/VBArray/getItem Method >>> * Objects/VBArray/lbound Method >>> * Objects/VBArray/toArray Method >>> * Objects/VBArray/ubound Method >>> * Objects/WinRTError >>> * Statements/cc on >>> * Statements/if >>> * Statements/set >>> >>> 2. REMOVE from the page name the prefix "Objects", "Operators", or >>> "Statements". >>> >>> After removal and sorting the top level pages are as follows. Note that >>> there is one page name conflict, the function statement and the Function >>> object will both have the same page name "function" (or "Function" but >>> equivalent in the wiki, so they are in conflict). >>> >>> * Addition (operator) eg: x + y >>> * Addition Assignment (operator) eg: a += 5 >>> * arguments (object) eg: arguments.length >>> * Array >>> * ArrayBuffer >>> * Assignment (operator) eg: x = y >>> * Bitwise AND (operator) eg: x & y >>> * Bitwise AND Assignment (operator) eg: x &= 2 >>> * Bitwise Left Shift >>> * Bitwise NOT >>> * Bitwise OR >>> * Bitwise OR Assignment >>> * Bitwise Right Shift >>> * Bitwise XOR >>> * Bitwise XOR Assignment >>> * Boolean >>> * break (statement) >>> * Comma (operator) eg: x, y >>> * Comment >>> * Comparison >>> * Compound Assignment >>> * Conditional Ternary >>> * continue >>> * DataView >>> * Date >>> * debugger >>> * delete >>> * Division >>> * Division Assignment >>> * do while >>> * Error >>> * Float32Array >>> * Float64Array >>> * for >>> * for in >>> * function (statement) >>> * Function (object) >>> * Global >>> * if else >>> * in >>> * Increment and Decrement >>> * instanceof >>> * Int16Array >>> * Int32Array >>> * Int8Array >>> * JSON >>> * Labeled >>> * Left Shift Assignment >>> * Logical AND >>> * Logical NOT >>> * Logical OR >>> * Math >>> * Modulus >>> * Modulus Assignment >>> * Multiplication >>> * Multiplication Assignment >>> * new >>> * Number >>> * Object >>> * RegExp >>> * Regular Expression >>> * return >>> * Right Shift Assignment >>> * String >>> * Subtraction >>> * Subtraction Assignment >>> * switch >>> * this >>> * throw >>> * try catch finally >>> * typeof >>> * Uint16Array >>> * Uint32Array >>> * Uint8Array >>> * Unsigned Right Shift >>> * Unsigned Right Shift Assignment >>> * var >>> * void >>> * while >>> * with >>> >>> The action item for now is to decide if we like the above, and how to >>> resolve the one page name conflict for the "function" page. >> >
Received on Tuesday, 9 July 2013 18:21:33 UTC