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Re: [fullscreen] Problems with mouse-edge scrolling and games

From: Florian Bösch <pyalot@gmail.com>
Date: Mon, 24 Feb 2014 19:37:05 +0100
Message-ID: <CAOK8ODhGmGNsc2--1DOGLZZ-Twpa-HQ8Szt7=e8Zwtp4=5e+BQ@mail.gmail.com>
To: Vincent Scheib <scheib@google.com>
Cc: Glenn Maynard <glenn@zewt.org>, Thibaut Despoulain <thibaut@artillery.com>, Brandon Jones <bajones@google.com>, Ian Langworth <ian@artillery.com>, Webapps WG <public-webapps@w3.org>
On Mon, Feb 24, 2014 at 7:07 PM, Vincent Scheib <scheib@google.com> wrote:

> Windows has ClipCursor() and Linux has XGrabPointer(). Once we know we can
> implement the functionality, we can discuss how to express this in an API.

Would using Quarz CGWarpMouseCursorPosition work where you'd clamp the
passed position into the desired rectangle?

Received on Monday, 24 February 2014 18:37:32 UTC

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