- From: Lawrence Rosen <lrosen@rosenlaw.com>
- Date: Tue, 15 Jun 2010 16:40:49 -0700
- To: <Andrew.Updegrove@gesmer.com>, <public-vision-newstd@w3.org>
- Cc: "'Lawrence Rosen'" <lrosen@rosenlaw.com>
- Message-ID: <027f01cb0ce4$2fd9f0c0$8f8dd240$@com>
Hi Andy, I'm confused about the word "standards" in the subject of your email: "RE: An article on a different type of light weight standards development process". Probably that is because I am a software lawyer, familiar now with "The Apache Way", with not much experience at W3C. In Open Web Foundation and for the light-weight standards we are trying to support in that venue, the distinctions between standards and software are blurred. As we see it, engineers write software to prototype and document what they subsequently incorporate into standards. Or vice versa. (Some of us describe it informally as "standard setting in a bar setting.") Ultimately many of the words of those standard specifications are embedded into software implementations and its documentation, with little regard to what is "text" and what is "code" or which came first. W3C needs a way for such informal creative efforts to thrive within a structured and permissive and supportive environment. In this context, the arbitrary distinctions between specifications and software, which are invisible by merely looking at it anyway, become particularly unhelpful. Therefore, for ease of analysis, I propose that we view the intellectual property portions of this W3C Incubation effort as an open source software licensing transaction (or set of transactions) in the form of license grants for copyrightable (code and text) contributions turned into published specifications, and for associated patent claims. If you can identify other specific salient characteristics of specifications that are different from mere software, perhaps we can discuss ways to get around such distinctions. For example, there are ways to prevent any final W3C specification itself from being forked, even without inhibiting free software. PSIG is considering such a license for HTML5 specifications which, if done right, will contain both free code and free text when they are published. At a conference in Helsinki last week, I learned a new term: "Agile Development". (New to me, at least!!!) I was too busy talking in another track to learn much about it, but the general idea seems to be that engineers and their managers are finding ways to be nimble, with as little up-front legal and process burden as possible, while they invent and market successful products. Larger companies are aware of IP risks, of course, but they don't want their employees' inventiveness to be delayed by up-front standards scoping or by lengthy reviews of potential patent commitments. So we lawyers need to create new models by which software and specifications grow faster than lawyers can keep up with. And also everyone agrees that, at least for these agile standards, they must be royalty free for both open source and proprietary implementations. That's what I visualize in a light-weight W3C standards process. Best regards, /Larry Lawrence Rosen Rosenlaw & Einschlag, a technology law firm (www.rosenlaw.com) 3001 King Ranch Road, Ukiah, CA 95482 Cell: 707-478-8932 Apache Software Foundation, member and counsel (www.apache.org) Open Web Foundation, board member (www.openwebfoundation.org) Stanford University, Instructor in Law Author, Open Source Licensing: Software Freedom and Intellectual Property Law (Prentice Hall 2004) From: public-vision-newstd-request@w3.org [mailto:public-vision-newstd-request@w3.org] On Behalf Of Andrew.Updegrove@gesmer.com Sent: Saturday, June 12, 2010 12:21 PM To: public-vision-newstd@w3.org; public-vision-newstd-request@w3.org Subject: An article on a different type of light weight standards development process <snip>
Received on Wednesday, 16 June 2010 00:41:20 UTC