- From: Peter F. Patel-Schneider <pfps@research.bell-labs.com>
- Date: Tue, 19 Aug 2008 19:27:32 -0400 (EDT)
- To: sandro@w3.org
- Cc: bparsia@cs.man.ac.uk, public-owl-wg@w3.org
From: Sandro Hawke <sandro@w3.org> Subject: Primer multiple syntaxes (process + gui coordination) Date: Tue, 19 Aug 2008 18:14:24 -0400 [...] > > Obviously, this many can only work if they don't overwhelm the UI (in > > which cases choices will have to be made), but I'm pretty confident > > that it won't, done right. > > Where are we on the UI? I did some hacking, then went on vacation and > Peter did some hacking. I think we agreed on a UI where before the > first use, there would be an explanation and a global controller; then > at each use, there would be a collapsed local controller. By having > controllers always above any text they control, we avoid the problem my > version had of jumping around. I put in a floating global controller, which I think works well, except for the jumping around bit. I didn't like the local controllers, because they jumped around! I particularly didn't like the click-jump-find-position-click behaviour. It sure would be nice if there was a "change and redisplay but keep the top of the display window as close to its current position as possible" operation. I have some problems with the floating global controller - I would like it to be a check box, but I can't seem to get that working. If the local controllers can't be made small enough to fit in one-line examples, then I don't see how they can ever be suitable. > -- Sandro peter
Received on Tuesday, 19 August 2008 23:28:23 UTC