Re: AR Web

I do. There were many examples of what Pete referenced, and they were all
bad. The serious, short answer is evolution. What you are talking about
now, Rik, is no longer the same as what Pete referenced. I think hardware,
perhaps in AR specifically, is the strongest influence. But the scenario
was thought about differently then that what I think you mean now. Then it
was to figure out: how can we get our existing (2D) tools, like web
browsers/pages into our 3D space? Eventually it assumed all of the
functionality of browsers. I mean explicitly, we implemented web browsers
(and other 2D tools) inside 3D worlds. What I think you mean now, Rik, is
an evolved scenario, enabled by much improved AR hardware, handshaking
standards, and possibly some re usability of HTML/CSS between the page and
an augmented space. I'm thinking about it like this - I could be way off:
I'm looking at my phone at a model on Sketchfab. I put on Magic Leap and I
look at the web page. The model I'm looking at in Sketchfab on by browser
is now in the room in front of me.

On Mon, Aug 20, 2018 at 6:52 PM Rik Cabanier <rcabanier@magicleap.com>
wrote:

>
>
> On Mon, Aug 20, 2018 at 2:49 PM Pete Markiewicz <pindiespace@gmail.com>
> wrote:
>
>> I'd have to say - this has already been tried. About 10 years ago, there
>> was a browser (Australian company, but I can't remember the name) that
>> specifically levitated standard HTML elements into the third dimension.
>> Went nowhere.
>>
>
> Do you remember why?
>
>
>> On Sun, Aug 19, 2018 at 12:52 PM, Josh Carpenter <
>> joshcarpenter@google.com> wrote:
>>
>>> > Is it HTML elements in VR that is dead, or decomposable content in a
>>> regular web page? (or both?)
>>>
>>> Specifically we were investigating the ability to  take a traditional 2D
>>> HTML/CSS page, loaded in a XR viewing context (eg VR HMD), and
>>> progressively enhance it into a 3D composition, by using styles (eg 3D
>>> transforms) to position flat ements in 3D space, beyond the bounds of the
>>> parent window.
>>>
>>> The was part of a broader push to explore composable, declarative XR web
>>> layout standards. Distinct from imperative WebXR / WebGL.
>>>
>>> It’s not “dead” per se, as it wasn’t ever really alive. Aside from some
>>> very cool prototypes built on Firefox by my MozVR colleagues back in 2015
>>> (code that, AFAIK, was never merged to master).
>>>
>>> Rather, in the past six months our squad has deemed this approach
>>> probably too hard to be worth pursuing, relative to other approaches closer
>>> to what we’re talking about in this thread.
>>>
>>> On Sat, Aug 18, 2018 at 8:15 PM Rik Cabanier <rcabanier@magicleap.com>
>>> wrote:
>>>
>>>>
>>>>
>>>> On Sat, Aug 18, 2018 at 2:54 PM Josh Carpenter <
>>>> joshcarpenter@google.com> wrote:
>>>>
>>>>> You might find those links I posted in my initial response
>>>>> interesting, John. I was for a while very enamored with the idea of being
>>>>> able to break page layouts into compositions in 3D space by leveraging CSS
>>>>> 3D transforms. At Moz and Google we built some prototypes that, to my
>>>>> satisfaction at least, demonstrated that the approach was easy for a
>>>>> relatively experienced web designer/dev to work with, and surprisingly
>>>>> compelling/fun. Turn a Vimeo video into a 60 ft screen in VR with a few
>>>>> lines of CSS :) The framework that Diego Marcos and team built to help
>>>>> enable to experiments at Moz was actually a forerunner of A-Frame in some
>>>>> ways. But more recently, based on cumulative discussions with browser
>>>>> engine people, we’ve come to believe that approach would be extremely hard
>>>>> to make work in existing engines, at web scale, and that the much better
>>>>> place to start is composable models in 2D compositions. That’s not to say
>>>>> the dream of HTML elements in 3D space is dead, but more back burnered, at
>>>>> least in my team’s thinking.
>>>>>
>>>>
>>>> Is it HTML elements in VR that is dead, or decomposable content in a
>>>> regular web page? (or both?)
>>>>
>>>> I can see that bringing HTML in VR would have a lot of landmines around
>>>> security and privacy but decomposable content should not be affected.
>>>>
>>>> On Sat, Aug 18, 2018 at 2:30 PM John D. Gwinner <john@gwinner.org>
>>>>> wrote:
>>>>>
>>>>>> >>Is there a group that is currently working on extending regular
>>>>>> web pages with 3D content?<<
>>>>>>
>>>>>>
>>>>>> I had an idea a while ago about extending Wordpress pages into 3D
>>>>>> objects; sort of "spreading" the page around in 3D space, but that's about
>>>>>> all I've done so far. It would suddenly inject a lot of default content
>>>>>> into the world. Sort of a "Minority Report" API (how I explain it to
>>>>>> Hollywood types).
>>>>>>
>>>>>>
>>>>>> I had a (traditional) publisher that wanted me to cover WordPress
>>>>>> alongside A-Frame and React in my second book (I wrote the book "Getting
>>>>>> Started with React VR[now 360]", but the acquisition editor insisted on
>>>>>> WordPress being covered in the second VR book "because it was another one
>>>>>> of the larger web API's."
>>>>>>
>>>>>>
>>>>>> It did get me to thinking ... there could be something to that.
>>>>>>
>>>>>>
>>>>>> == John ==
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> ------------------------------
>>>>>> *From:* Rik Cabanier <rcabanier@magicleap.com>
>>>>>> *Sent:* Friday, August 17, 2018 3:23 PM
>>>>>> *To:* public-immersive-web@w3.org
>>>>>> *Subject:* AR Web
>>>>>>
>>>>>> All,
>>>>>>
>>>>>> last week at Magic Leap we released our browser Helio.
>>>>>> You can find an overview here:
>>>>>> https://www.magicleap.com/experiences/helio
>>>>>>
>>>>>> As part of its feature set, we created a set of extensions that
>>>>>> allows authors to create and manipulate 3D objects such as animated models
>>>>>> and textures. It also allows extraction so content can be pulled out of the
>>>>>> browser and placed in the user's environment.
>>>>>> To make development easy, we created a library called "Prismatic"
>>>>>> that provides a simple declarative syntax.
>>>>>>
>>>>>> We'd like to iterate on our current approach with others vendors and
>>>>>> work towards an open standard that works on 2D, AR and VR devices.
>>>>>> I looked at the current community and working groups but couldn't
>>>>>> find one that covers our current use case.
>>>>>>
>>>>>> My questions are:
>>>>>> - Is there a group that is currently working on extending regular web
>>>>>> pages with 3D content?
>>>>>> - If not, is anyone interested in working with us on this?
>>>>>>
>>>>>> Please let me know if you want more details on our current
>>>>>> implementation. I'm happy to explain.
>>>>>>
>>>>>> Thanks,
>>>>>>   Rik
>>>>>>
>>>>> --
>>>>> Josh Carpenter
>>>>> UX Lead, WebVR/AR
>>>>> Google
>>>>>
>>>> --
>>> Josh Carpenter
>>> UX Lead, WebVR/AR
>>> Google
>>>
>>
>>
>>
>> --
>> ============================================================
>> =================
>> *Dr. Pete Markiewicz*
>> *Email:* pindiespace@gmail.com
>> *Portfolio:* http://plyojump.com
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__plyojump.com&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=nobtEJABlN9Iwgv1wZHv3x1KQW1gph6BYfhjhVSBZqU&e=>
>> *Github:* http://github.com/pindiespace
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__github.com_pindiespace&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=Z0jsSqLhFmC7A5JRUAFpZPA8Zk46-mDNMFv0cCUs8Rw&e=>
>> *Linkedin:* http://linkedin.com/in/pindiespace
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__linkedin.com_in_pindiespace&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=z7u1c_tGQ_eUu7qlhnyg9fVfqm0wrWzU-KWE3RnNbSQ&e=>
>> ============================================================
>> =================
>>
>>
>>
>>
>> *My "Ux in VR" presentations on Google Docs (note you can comment)WebVR
>> 1.0
>> APIhttps://docs.google.com/presentation/d/13a29m0SbpTeItFP8fjrSoKNb7nsjAd4DC9lWnokWEfg/edit?usp=sharing
>> <https://docs.google.com/presentation/d/13a29m0SbpTeItFP8fjrSoKNb7nsjAd4DC9lWnokWEfg/edit?usp=sharing>Sustainable
>> Ux in
>> VRhttps://docs.google.com/presentation/d/1OTXaz3RuV0HWgM754PRMUC7d2KYVHH974s5hnAt53wk/edit?usp=sharing
>> <https://docs.google.com/presentation/d/1OTXaz3RuV0HWgM754PRMUC7d2KYVHH974s5hnAt53wk/edit?usp=sharing>Sustainable
>> virtual design blog:* http://sustainablevirtualdesign.wordpress.com
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__sustainablevirtualdesign.wordpress.com_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=4fBaHb4RVGTcTLSqhOU-NPYCp_dTpdHG6Vvs8bUf8iA&e=>
>> *Sustainability template:* http://greenboilerplate.com
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__greenboilerplate.com_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=cguDi-PU8IsqSt9ZxuAekf6srqpLfGK6Vn7KKlaS4rw&e=>
>> *Sustainable Ux in Virtual Reality for Sustainable Ux 2017 (narrated): *
>> *https://youtu.be/bU0tz05lcBw
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__youtu.be_bU0tz05lcBw&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=A6efN4akNQhNM7TkafUQ2p0eWVtPSP7uqCNHjYE8KrM&e=>*
>> ============================================================
>> =================
>> *Buy my book! *- Millennials and the Popular Culture
>> *Lifecourse:* http://www.lifecourse.com/store/catalog/lca/mpc.html
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.lifecourse.com_store_catalog_lca_mpc.html&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=p0tcO1bSH_pIRmNicqE11Uz4PKOCTbGqIzXbR-X9GRY&e=>
>> *Amazon Author Page:*
>> http://www.amazon.com/Pete-Markiewicz/e/B0069VZ7BG/ref=ntt_athr_dp_pel_pop_2
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.amazon.com_Pete-2DMarkiewicz_e_B0069VZ7BG_ref-3Dntt-5Fathr-5Fdp-5Fpel-5Fpop-5F2&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=RvaiOQ2Ib9e2n8Gsd0CxAAdW8x7G_yVPkXecG-eOkmc&e=>
>> ============================================================
>> =================
>> *On that page, see my DARPA Grand Challenge 2005 entry video, "Team
>> Robomonster":*
>> *Team Robomonster *(DARPA 2005 Grand Challenge):
>> http://robotsthatjump.wordpress.com/category/team-robomonster/
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__robotsthatjump.wordpress.com_category_team-2Drobomonster_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=S8fL7YyqlvRUht4RglLbMH2vcNwcc47nmaYJKmDxeGY&e=>
>> ============================================================
>> =================
>> *Indiespace *(1st to sell downloaded music, March 1994):
>> http://www.indiespace.com
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.indiespace.com_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=TG1xR_YjrzgJDWlPwR448gLGBvTf8J9gV7xUCgstioo&e=>.
>> Also see http://archive.org
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__archive.org_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=nIEqooDQSb6JeBaIGZW-pjiJdTw7nkDXAyHn2I-YJ5I&e=>
>>  under
>> "Kspace.com" 1996 for our original site.
>> ============================================================
>> =================
>>
>

Received on Thursday, 23 August 2018 08:20:53 UTC