Re: AR Web

On Mon, Aug 20, 2018 at 2:49 PM Pete Markiewicz <pindiespace@gmail.com>
wrote:

> I'd have to say - this has already been tried. About 10 years ago, there
> was a browser (Australian company, but I can't remember the name) that
> specifically levitated standard HTML elements into the third dimension.
> Went nowhere.
>

Do you remember why?


> On Sun, Aug 19, 2018 at 12:52 PM, Josh Carpenter <joshcarpenter@google.com
> > wrote:
>
>> > Is it HTML elements in VR that is dead, or decomposable content in a
>> regular web page? (or both?)
>>
>> Specifically we were investigating the ability to  take a traditional 2D
>> HTML/CSS page, loaded in a XR viewing context (eg VR HMD), and
>> progressively enhance it into a 3D composition, by using styles (eg 3D
>> transforms) to position flat ements in 3D space, beyond the bounds of the
>> parent window.
>>
>> The was part of a broader push to explore composable, declarative XR web
>> layout standards. Distinct from imperative WebXR / WebGL.
>>
>> It’s not “dead” per se, as it wasn’t ever really alive. Aside from some
>> very cool prototypes built on Firefox by my MozVR colleagues back in 2015
>> (code that, AFAIK, was never merged to master).
>>
>> Rather, in the past six months our squad has deemed this approach
>> probably too hard to be worth pursuing, relative to other approaches closer
>> to what we’re talking about in this thread.
>>
>> On Sat, Aug 18, 2018 at 8:15 PM Rik Cabanier <rcabanier@magicleap.com>
>> wrote:
>>
>>>
>>>
>>> On Sat, Aug 18, 2018 at 2:54 PM Josh Carpenter <joshcarpenter@google.com>
>>> wrote:
>>>
>>>> You might find those links I posted in my initial response interesting,
>>>> John. I was for a while very enamored with the idea of being able to break
>>>> page layouts into compositions in 3D space by leveraging CSS 3D transforms.
>>>> At Moz and Google we built some prototypes that, to my satisfaction at
>>>> least, demonstrated that the approach was easy for a relatively experienced
>>>> web designer/dev to work with, and surprisingly compelling/fun. Turn a
>>>> Vimeo video into a 60 ft screen in VR with a few lines of CSS :) The
>>>> framework that Diego Marcos and team built to help enable to experiments at
>>>> Moz was actually a forerunner of A-Frame in some ways. But more recently,
>>>> based on cumulative discussions with browser engine people, we’ve come to
>>>> believe that approach would be extremely hard to make work in existing
>>>> engines, at web scale, and that the much better place to start is
>>>> composable models in 2D compositions. That’s not to say the dream of HTML
>>>> elements in 3D space is dead, but more back burnered, at least in my team’s
>>>> thinking.
>>>>
>>>
>>> Is it HTML elements in VR that is dead, or decomposable content in a
>>> regular web page? (or both?)
>>>
>>> I can see that bringing HTML in VR would have a lot of landmines around
>>> security and privacy but decomposable content should not be affected.
>>>
>>> On Sat, Aug 18, 2018 at 2:30 PM John D. Gwinner <john@gwinner.org>
>>>> wrote:
>>>>
>>>>> >>Is there a group that is currently working on extending regular web
>>>>> pages with 3D content?<<
>>>>>
>>>>>
>>>>> I had an idea a while ago about extending Wordpress pages into 3D
>>>>> objects; sort of "spreading" the page around in 3D space, but that's about
>>>>> all I've done so far. It would suddenly inject a lot of default content
>>>>> into the world. Sort of a "Minority Report" API (how I explain it to
>>>>> Hollywood types).
>>>>>
>>>>>
>>>>> I had a (traditional) publisher that wanted me to cover WordPress
>>>>> alongside A-Frame and React in my second book (I wrote the book "Getting
>>>>> Started with React VR[now 360]", but the acquisition editor insisted on
>>>>> WordPress being covered in the second VR book "because it was another one
>>>>> of the larger web API's."
>>>>>
>>>>>
>>>>> It did get me to thinking ... there could be something to that.
>>>>>
>>>>>
>>>>> == John ==
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ------------------------------
>>>>> *From:* Rik Cabanier <rcabanier@magicleap.com>
>>>>> *Sent:* Friday, August 17, 2018 3:23 PM
>>>>> *To:* public-immersive-web@w3.org
>>>>> *Subject:* AR Web
>>>>>
>>>>> All,
>>>>>
>>>>> last week at Magic Leap we released our browser Helio.
>>>>> You can find an overview here:
>>>>> https://www.magicleap.com/experiences/helio
>>>>>
>>>>> As part of its feature set, we created a set of extensions that allows
>>>>> authors to create and manipulate 3D objects such as animated models and
>>>>> textures. It also allows extraction so content can be pulled out of the
>>>>> browser and placed in the user's environment.
>>>>> To make development easy, we created a library called "Prismatic" that
>>>>> provides a simple declarative syntax.
>>>>>
>>>>> We'd like to iterate on our current approach with others vendors and
>>>>> work towards an open standard that works on 2D, AR and VR devices.
>>>>> I looked at the current community and working groups but couldn't find
>>>>> one that covers our current use case.
>>>>>
>>>>> My questions are:
>>>>> - Is there a group that is currently working on extending regular web
>>>>> pages with 3D content?
>>>>> - If not, is anyone interested in working with us on this?
>>>>>
>>>>> Please let me know if you want more details on our current
>>>>> implementation. I'm happy to explain.
>>>>>
>>>>> Thanks,
>>>>>   Rik
>>>>>
>>>> --
>>>> Josh Carpenter
>>>> UX Lead, WebVR/AR
>>>> Google
>>>>
>>> --
>> Josh Carpenter
>> UX Lead, WebVR/AR
>> Google
>>
>
>
>
> --
> ============================================================
> =================
> *Dr. Pete Markiewicz*
> *Email:* pindiespace@gmail.com
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> ============================================================
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>
>
>
>
> *My "Ux in VR" presentations on Google Docs (note you can comment)WebVR
> 1.0
> APIhttps://docs.google.com/presentation/d/13a29m0SbpTeItFP8fjrSoKNb7nsjAd4DC9lWnokWEfg/edit?usp=sharing
> <https://docs.google.com/presentation/d/13a29m0SbpTeItFP8fjrSoKNb7nsjAd4DC9lWnokWEfg/edit?usp=sharing>Sustainable
> Ux in
> VRhttps://docs.google.com/presentation/d/1OTXaz3RuV0HWgM754PRMUC7d2KYVHH974s5hnAt53wk/edit?usp=sharing
> <https://docs.google.com/presentation/d/1OTXaz3RuV0HWgM754PRMUC7d2KYVHH974s5hnAt53wk/edit?usp=sharing>Sustainable
> virtual design blog:* http://sustainablevirtualdesign.wordpress.com
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> *Sustainability template:* http://greenboilerplate.com
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> *Sustainable Ux in Virtual Reality for Sustainable Ux 2017 (narrated): *
> *https://youtu.be/bU0tz05lcBw
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> *On that page, see my DARPA Grand Challenge 2005 entry video, "Team
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> *Team Robomonster *(DARPA 2005 Grand Challenge):
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> *Indiespace *(1st to sell downloaded music, March 1994):
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> Also see http://archive.org
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>  under
> "Kspace.com" 1996 for our original site.
> ============================================================
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Received on Monday, 20 August 2018 22:51:03 UTC