- From: Joe D'Andrea <jdandrea@gmail.com>
- Date: Mon, 16 Apr 2007 15:15:18 -0400
- To: public-html@w3.org
At 14:49 PM 4/16/2007, David Dailey wrote: > This pixel-perfect discussion has left me a bit confused. Ditto. Retracing steps now ... here's what I have so far: Anne van Kesteren: > HTML5 defines an exact way to generate conforming documents in > prose and an exact way to interpret a resource with a text/html > MIME type (also in prose). Chris Wilson: > Umm, I think "exact" is a very strong word for what the prose of > HTML5 does. Ian Hickson: > Could you give any concrete examples of vagueness? I'd like to fix > any that are unintentional. Chris Wilson: > <canvas>. You've specified an entire immediate-mode graphics api, > more extensive in some ways than GDI, without describing the > parameters or giving rendering rules to get interoperable > pixel-perfect rendering. Ian Hickson: > Could you be more specific? What parameters do you think should be > specified and which rendering rules do you think are needed to get > interoperable pixel-perfect rendering? T.V Raman: > If we're talking about HTML producing pixel perfect rendering, > then I suggest it's time to press the reset button -- that was > never HTML's goal, and nor should it ever become its goal. Chris Wilson: > I agree, but then I don't think it's rational to put a graphics > API in the middle of the HTML spec. My takeaway thus far: <canvas> should not define pixel-perfect rendering, nor does it. -- Joe D'Andrea www.joesapt.net
Received on Monday, 16 April 2007 19:15:54 UTC