- From: Pierre-Anthony Lemieux <pal@sandflow.com>
- Date: Tue, 10 Jan 2023 14:42:29 -0800
- To: public-colorweb@w3.org
FYI. https://github.com/whatwg/html/issues/8708 https://lists.w3.org/Archives/Public/public-html/2023Jan/0002.html On Mon, Jan 9, 2023 at 8:58 PM Pierre-Anthony Lemieux <pal@sandflow.com> wrote: > > Good morning/evening, > > Having not heard objections, I plan to share the input below on JAN 10 > with the WHATWG HTML workstream and the W3C HTML WG. > > Let me know if it should go elsewhere. > > Best, > > -- Pierre > > On Mon, Dec 26, 2022 at 11:04 AM Pierre-Anthony Lemieux > <pal@sandflow.com> wrote: > > > > Good morning/evening, > > > > Per our last call, please review the proposed CG consensus position > > below and provide your input no later than January 8 COB. Thanks to > > Ken Russell for doing the bulk of the work. > > > > The intent is to communicate the position to other groups, within and > > outside the W3C. > > > > Best, > > > > -- CG chairs > > > > # CG proposal re: Float16Array + HTML Canvas > > > > The ColorWeb CG is seeking consensus with parties interested in > > discussing floating-point backing stores for canvas rendering > > contexts. > > > > The CG spec proposal is: > > https://github.com/w3c/ColorWeb-CG/blob/main/canvas_float.md > > > > The primary outstanding issue at present is how to represent values > > which are read back from the canvas into typed arrays which can be > > manipulated from ECMAScript. > > > > The current spec proposal supports readbacks into both > > Uint8ClampedArray and Float32Array via ImageDataColorType. > > > > It has been suggested to also add support for readbacks into > > Float16Array (https://github.com/w3c/ColorWeb-CG/issues/87). This > > would make the specification dependent on the Float16Array type > > currently being defined by the ECMAScript committee (ISO/TC 39). > > > > The CG supports the idea of adding support for Float16Array to > > ECMAScript. However, the CG feels it is most appropriate to decouple > > the ongoing improvements to ECMAScript from the work on floating-point > > canvases. Users of the web platform are expressing the need for > > floating-point canvas backing stores now; in Chromium, implementation > > is underway in crbug.com/1230619. Moreover, readback and CPU-side > > manipulation paths are not high-performance, so the additional memory > > bandwidth of using Float32Array for this task will not critically > > impact applications. > > > > The ColorWeb CG therefore suggests: > > > > 1) Moving ahead with > > https://github.com/w3c/ColorWeb-CG/blob/main/canvas_float.md in its > > current form, with unorm8 and float32 as options for readback. > > > > 2) In parallel, working on adding Float16Array to ECMAScript, and > > prototyping it in browsers. > > > > 3) Specifying a "float16" enum in ImageDataColorType once > > implementation experience has been achieved with Float16Array, . > > Applications can feature-detect its support in browsers by catching > > exceptions raised by getImageData or createImageData. > > > > # Background > > > > For context, introducing a Float16Array into the Typed Array hierarchy > > was discussed several years ago among members of TC39, as well as the > > Khronos Group where Typed Arrays originated. At the time, the costs of > > supporting this type natively in ECMAScript engines outweighed the > > benefits for the following reasons: > > > > 1) For practical purposes, Float16Array could be sufficiently > > polyfilled in ECMAScript: > > > > https://github.com/petamoriken/float16 > > > > Corner cases existed regarding denormalized values, NaNs, and > > infinities - but applications could generally achieve their desired > > results, with good performance on all ECMAScript engines, using > > existing primitives. > > > > 2) Direct CPU support for half-float numbers did not seem to exist. At > > the time, C libraries which worked with this data type universally > > emulated it, rather than using compiler intrinsics on certain > > platforms. > > > > 3) A significant amount of work would be required in every ECMAScript > > engine to make this typed array type perform well. > > > > 4) A significant amount of work would be required to specify the > > behavior of this numeric type in ECMAScript. > > > > The landscape has changed in recent years. Per > > https://en.wikipedia.org/wiki/Half-precision_floating-point_format#Hardware_support, > > ARM and x86 processors either support FP16 natively, or will in the > > near future. FP16 formats are increasingly heavily used in neural > > network evaluation and image processing, including on the web. The > > ECMAScript editors may be able to save spec work by referencing IEEE > > specifications (which, to be fair, already existed when Float16Array > > was originally considered).
Received on Tuesday, 10 January 2023 22:42:56 UTC