- From: Cameron McCormack <cam@mcc.id.au>
- Date: Thu, 7 Apr 2011 08:11:47 +1200
- To: Charles Pritchard <chuck@jumis.com>
- Cc: Rick <graham.rick@gmail.com>, "Dr. Olaf Hoffmann" <Dr.O.Hoffmann@gmx.de>, "www-svg@w3.org" <www-svg@w3.org>
Charles Pritchard: > Related to this thread, I'm exploring the possibility of enabling CSS > pointer-events to work with canvas. > > The stroke(), fill() and clearRect properties are sufficient to > maintain a 1bit per pixel bitmap as an incremental improvement on the > relationship between DOM events and the 2d context. > > It seems quite manageable within existing specs; but would lump > strokeText in with stroke(), or simply not composite strokeText / > fillText onto the 1bit per pixel backing store. I’m not sure why you need to maintain a separate 1bpp buffer. We have discussed in the past extending pointer-events with a value that means “capture events on pixels that are not alpha=0”, which might be sufficient. -- Cameron McCormack ≝ http://mcc.id.au/
Received on Wednesday, 6 April 2011 20:12:28 UTC