- From: Doug Schepers <doug@schepers.cc>
- Date: Thu, 25 Aug 2005 10:38:32 +0200
- To: "'Cameron McCormack'" <cam-www-svg@aka.mcc.id.au>, <www-svg@w3.org>
Hi, Cameron- | Actually, I think it would be reasonably simple to animate | with a 'traitDef' element for each animatable attribute and a | TraitMutationEvent handler in the definition's handlerGroup | to modify the underlying path. | | While I agree that a more declarative method for mapping | custom elements to their shadow tree implementations should | exist, I think in this case it wouldn't be too hard just with script. Fair enough. But my point is that I think it's overkill to have to use script to make simple, common shapes like this. | As for semantics, I think there is much work to be done to | decide firstly what it means to include "semantics" in their | SVG files and secondly how to do it, without just relying on | element names. I understand what you're saying, but I'm of the inclination to say that it's too easy to get bogged down in such a discussion, and have no practical output. This element would be a small step toward indexable, describable graphical content, granted... But a smalll step is sometimes very useful. Besides, I think that such discussion has already taken place, over the course of centuries, when we decided as a culture that regular polygons and stars were important enough to merit their own names and iconography. But I know people get irritated with talk of semantics, and as I said, this isn't a Last Call comment. Regards- Doug doug . schepers @ vectoreal.com www.vectoreal.com ...for scalable solutions.
Received on Thursday, 25 August 2005 08:38:50 UTC