- From: Cameron McCormack <cam-www-svg@aka.mcc.id.au>
- Date: Thu, 25 Aug 2005 15:34:17 +1000
- To: www-svg@w3.org
Doug Schepers: > Second, a wide variety of SMIL animation effects that could be achieved with > this element (animating the number of points, the radii, etc.) would be nigh > impossible without a boatload of script to do the animations, which defeats > the purpose of having SMIL animation. Actually, I think it would be reasonably simple to animate with a 'traitDef' element for each animatable attribute and a TraitMutationEvent handler in the definition's handlerGroup to modify the underlying path. While I agree that a more declarative method for mapping custom elements to their shadow tree implementations should exist, I think in this case it wouldn't be too hard just with script. As for semantics, I think there is much work to be done to decide firstly what it means to include "semantics" in their SVG files and secondly how to do it, without just relying on element names. Cameron -- e-mail : cam (at) mcc.id.au icq : 26955922 web : http://mcc.id.au/ msn : cam-msn (at) aka.mcc.id.au office : +61399055779 jabber : heycam (at) jabber.org
Received on Thursday, 25 August 2005 05:34:34 UTC