What is 'w' used for? Homogeneous coordinates? On Sep 17, 2013 2:04 PM, "Robert O'Callahan" <robert@ocallahan.org> wrote: > On Wed, Sep 18, 2013 at 4:51 AM, Tab Atkins Jr. <jackalmage@gmail.com>wrote: > >> On Tue, Sep 17, 2013 at 2:07 AM, Robert O'Callahan <robert@ocallahan.org> >> wrote: >> > We can just add 'z' and 'w' attributes to DOMPoint. >> >> Yeah, agreed. They'll just both be 0 when dealing with 2d things. >> > > 'w' defaults to 1, not 0. > > Rob > -- > Jtehsauts tshaei dS,o n" Wohfy Mdaon yhoaus eanuttehrotraiitny eovni > le atrhtohu gthot sf oirng iyvoeu rs ihnesa.r"t sS?o Whhei csha iids teoa > stiheer :p atroa lsyazye,d 'mYaonu,r "sGients uapr,e tfaokreg iyvoeunr, > 'm aotr atnod sgaoy ,h o'mGee.t" uTph eann dt hwea lmka'n? gBoutt uIp > waanndt wyeonut thoo mken.o w * > * >Received on Wednesday, 18 September 2013 07:16:45 UTC
This archive was generated by hypermail 2.4.0 : Monday, 23 January 2023 02:14:32 UTC