On Thu, Oct 3, 2013 at 4:24 AM, François REMY <francois.remy.dev@outlook.com> wrote: > That looks interesting but that would require drawing chars with varying > transparency level (ie with a texture), right? > Isn't that costly? No, it's just a transparency mask. You apply it after drawing the text, before putting the pixels on the screen. > Also, text-overflow sadly does not apply to the kind of overflow you speak > about, it only apply to "region-break"-style overflow but not > "word-too-long-for-the-line"-style overflows, so that could need a few > tweaks. ...what? ~TJReceived on Thursday, 3 October 2013 18:17:12 UTC
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