- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Fri, 10 Feb 2012 10:21:56 -0800
- To: Christoph Päper <christoph.paeper@crissov.de>
- Cc: "www-style@w3.org CSS" <www-style@w3.org>
On Fri, Feb 10, 2012 at 3:15 AM, Christoph Päper <christoph.paeper@crissov.de> wrote: > Simon Fraser (2012-02-09 09:00): >> <http://dev.w3.org/csswg/css3-transforms/#two-d-transform-functions> > > I haven’t cared about the transform (or animation) specs at all. I took a first look at the combined spec right now and I’m wondering: > > Why is it > > rotate(α, tx, ty) or rotate(α) > > but > > rotate3d(x, y, z, α) > > i.e. reversed order of angle and origin – or more generally: why are 3D functions not mere extensions of 2D functions with additional z parameters? Argh, the commas, they kill me. Please please please remove the comma between tx and ty, so rotate() a two-arg function. Then remove the commas between x, y, and z, so rotate3d() is a three-arg function. ~TJ
Received on Friday, 10 February 2012 18:22:43 UTC