On Wed, Dec 12, 2012 at 1:25 PM, Sylvain Galineau <sylvaing@microsoft.com>wrote: > [Tab Atkins Jr.:] > > > > Compare this to today's world, where in the "best" case you decide > whether > > to do touch or mouse stuff based on a combination of user-agent and > > device-size detection, and new devices generally get sorted semi-randomly > > into one of the categories. > > Yes, they get sorted into a category but they remain in that category, > right? > Are there apps out there that will change their layout on me based on when > they think I'm using one pointer or the other? Maybe I need to look at them > to understand why anyone would want to risk that. > > > > > With this, though it may not be able to give the best answer every time, > > it most circumstances it can (as there's only a single interface method). > > Not sure what 'it' refers to here? > > > Maybe we can extend the feature to handle mixed-interface devices better? > > I'm not sure how to, off the top of my head. > > All right, let's assume you can detect that. What CSS do you write when you > know the UA has both fine and coarse pointers? More specifically, what CSS > would you write that is different from that which you'd apply if it only > had > one of them? > Wouldn't it be enough to show that different kinds of sites / webapps might want to optimise on different choices of fine and coarse when provided with both input types? Cheers, -ShaneReceived on Wednesday, 12 December 2012 21:32:20 UTC
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