- From: Sylvain Galineau <sylvaing@microsoft.com>
- Date: Wed, 12 Dec 2012 21:25:07 +0000
- To: Tab Atkins Jr. <jackalmage@gmail.com>
- CC: Florian Rivoal <florian@rivoal.net>, "www-style@w3.org" <www-style@w3.org>, Edward O'Connor <eoconnor@apple.com>
[Tab Atkins Jr.:] > > Compare this to today's world, where in the "best" case you decide whether > to do touch or mouse stuff based on a combination of user-agent and > device-size detection, and new devices generally get sorted semi-randomly > into one of the categories. Yes, they get sorted into a category but they remain in that category, right? Are there apps out there that will change their layout on me based on when they think I'm using one pointer or the other? Maybe I need to look at them to understand why anyone would want to risk that. > > With this, though it may not be able to give the best answer every time, > it most circumstances it can (as there's only a single interface method). Not sure what 'it' refers to here? > Maybe we can extend the feature to handle mixed-interface devices better? > I'm not sure how to, off the top of my head. All right, let's assume you can detect that. What CSS do you write when you know the UA has both fine and coarse pointers? More specifically, what CSS would you write that is different from that which you'd apply if it only had one of them?
Received on Wednesday, 12 December 2012 21:26:32 UTC