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Re: [css] Proposal: making Shorthand Hex Colors even shorter (16 grayscale shades)

From: Shane Stephens <shans@google.com>
Date: Tue, 6 Sep 2011 20:07:10 -0700
Message-ID: <CAGTfzwSnMCy_J2t4m8Xs9g0og0Kso1tRR4YyuC5sD6cDUN=PzQ@mail.gmail.com>
To: Alex Danilo <alex@abbra.com>
Cc: Marat Tanalin <mtanalin@yandex.ru>, "Tab Atkins Jr." <jackalmage@gmail.com>, www-style@w3.org
>
>
> How about: "Historically many graphics engine implementations used a byte
> to represent a colour value,
> that limits the possible resolution to 256 values and the hex notation
> reflects the historic implementations.
> Each colour channel can be represented with arbitrary precision, e.g.
> OpenEXR which can store floats
> per channel. Thus there is no distinction between a colour channel and an
> alpha channel in terms
> of precision and/or resolution".
>
>
Works for me :)

Cheers,
    -Shane
Received on Wednesday, 7 September 2011 03:07:44 UTC

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