Re: [css] Proposal: making Shorthand Hex Colors even shorter (16 grayscale shades)

> How about: "Historically many graphics engine implementations used a byte
> to represent a colour value,
> that limits the possible resolution to 256 values and the hex notation
> reflects the historic implementations.
> Each colour channel can be represented with arbitrary precision, e.g.
> OpenEXR which can store floats
> per channel. Thus there is no distinction between a colour channel and an
> alpha channel in terms
> of precision and/or resolution".
Works for me :)


Received on Wednesday, 7 September 2011 03:07:44 UTC