- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Wed, 26 Oct 2011 18:01:03 -0400
- To: François REMY <fremycompany_pub@yahoo.fr>
- CC: Brian Blakely <anewpage.media@gmail.com>, Brad Kemper <brad.kemper@gmail.com>, www-style@w3.org
On 10/26/11 5:45 PM, François REMY wrote: > Are you basicly saying that since no solution is perfect we should have > no solution to the problem at all? No, I'm saying that we have existing solutions to the problem that work better. In my opinion. > To me, it seems like the physical size of a device is (nearly) > sufficient enough to adapt your design (Input/Output methods available > should be taken in consideration too). If you want to challenge that > idea, feel free, but come up with cases where having physical > measurements of the device is a bad thing or don't help to solve a > layout choice problem. Uh... Eyeglass displays have already been mentioned. Have you actually _read_ the thread? In practice, what you want for display of text is CSS px and what you want for sizing interactive elements like buttons depends on the I/O method (which is sort of loosely correlated with device size, but not all that well). Using device size as a proxy for "how does the user go about clicking a button" seems like a strictly worse approach than just having a media query that exposes that information, say. -Boris
Received on Wednesday, 26 October 2011 22:02:03 UTC