Re: [css-shaders] security - timing attacks

On 20/10/2011, at 10:22 AM, Chris Marrin wrote:

> The difference between the timing attacks that have been shown for WebGL and 2D Canvas is that you're actually making a drawing call and you can time that. CSS renders with the rest of the page, so the time it takes a particular filter to run is hidden in the rest of the page rendering. 

Also, Safari on iOS and OS X doesn't necessarily render everything between calls to requestAnimationFrame. Sometimes rendering happens in the background on another thread.

Dean

Received on Thursday, 20 October 2011 18:25:11 UTC