- From: Chris Marrin <cmarrin@apple.com>
- Date: Thu, 06 Oct 2011 11:59:10 -0700
- To: Vincent Hardy <vhardy@adobe.com>
- Cc: Gregg Tavares <gman@google.com>, "robert@ocallahan.org" <robert@ocallahan.org>, Dean Jackson <dino@apple.com>, James Robinson <jamesr@google.com>, www-style list <www-style@w3.org>
On Oct 6, 2011, at 10:41 AM, Vincent Hardy wrote: > From: Chris Marrin <cmarrin@apple.com> > Date: Thu, 6 Oct 2011 10:14:27 -0700 > To: Gregg Tavares <gman@google.com> > Cc: "robert@ocallahan.org" <robert@ocallahan.org>, Dean Jackson > <dino@apple.com>, James Robinson <jamesr@google.com>, www-style list > <www-style@w3.org> > Subject: Re: [css-shaders] subdivision for transparency > > >>> So it seems like for this proposal to be generally useful that content >>> needs to able to be interactive (ie, the user needs to able to click on >>> stuff just like they can with 3d css). Otherwise the number of use cases >>> for it seems exceedingly small. >> >> I'm not sure Adobe even has this ability. I certainly don't see them >> using it in these demos. > >>> [vh] That is correct, we donšt have picking implemented (yet ;-). Yet? :-) Have you thought about techniques to do picking efficiently? It might be useful to start brainstorming, although I fear that if we discuss theoretically plausible approaches we might get roped into actually figuring out how to make them work :-) ----- ~Chris cmarrin@apple.com
Received on Thursday, 6 October 2011 19:00:12 UTC