- From: Gregg Tavares (wrk) <gman@google.com>
- Date: Tue, 4 Oct 2011 09:52:15 -0700
- To: www-style list <www-style@w3.org>
Received on Tuesday, 4 October 2011 16:52:51 UTC
Note that that isn't just a "display" problem. If you look at the 2 screenshots http://greggman.com/downloads/examples/correct-3d-css-polygon-sorting-subdivisions-safari.png http://greggman.com/downloads/examples/incorrect-3d-css-polygon-sorting-subdivisions-chrome.png You'll notice that in the chrome screenshot Element #2 (green) has been drawn in front of the other 2 elements (red, blue). Based on what is displayed the user would expect to be able to click on anything in Element #2. But, being based on WebKit the clicking code acts as though the scene was subdivided meaning if you click on areas that overlap you'll get unexpected results. This will only get much worse with CSS shaders where without proper sorting it will be very hard to figure out to which elements mouse events should go.
Received on Tuesday, 4 October 2011 16:52:51 UTC