- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Fri, 31 Oct 2008 07:47:16 -0700
- To: "Tab Atkins Jr." <jackalmage@gmail.com>
- CC: www-style@w3.org
Tab Atkins Jr. wrote: > Wouldn't that make it difficult (or impossible, since css3-values says > numbers are reals rather than particular precision floats) to match some > aspect ratios like 4:3? Wouldn't the author then be forced to write > something like: > > (min-aspect-ratio: 1.333) and (max-aspect-ratio: 1.334) > > Almost this exact discussion came up on the WHATWG list about <video> > aspect ratios. ^_^ Ian has so far kept the aspect ratio a float. His > argument is that the precision with which we store floats is *vastly* > greater than the differences between aspect ratios in use today or in > the relatively near future, and so the difference between a given ratio > and the closest-approximation float is irrelevant. I'm not sure I follow... The use case at hand is to target 4:3 aspect ratios. Since "aspect-ratio" would do an equality comparison, and since CSS uses decimals to represent real numbers, I would have to either do: (aspect-ratio: 1.3333333333333333333) with the number of '3's depending on the precision of the floating-point numbers used by the UA (because if I don't have enough, the UA will treat that number as different from 4.0/3.0). Since the precision is not defined anywhere, to get this to work I have to put in more digits than any UA might have. That's a nasty requirement on content authors. The very precision with which we store floating-point numbers is the problem here. The other option is to do what Cameron suggested and use something like: (min-aspect-ratio: 1.333) and (max-aspect-ratio: 1.334) This does leverage your "differences between aspect ratios used today are small" idea, but is incredibly unintitive to author. I see no reason we should force authors to do a nasty hack like this for what is likely a common use of this feature. With the current syntax, I just write: (aspect-ratio: 4/3) and I'm done. -Boris
Received on Friday, 31 October 2008 14:48:10 UTC