Re: Was "%% values, Working UA?"

Andrew Fedoniouk wrote:

>Ladies and gentlemen,
>
>I would not consider H-SMILE engine as a "Working UA" so far, but
>nevertheless...
>
>Here is a link to the page
>http://www.terrainformatica.com/htmengine/v3/
>and link to download demo application:
>http://terrainformatica.com/htmengine/v3/HTMEngine3Demo.zip
>
>Beside the executable there are samples in the archive.
>
>How to use it:
>
>1) Unzip the archive somewhere on disk drive of your Windows PC .
>
>2) Start wtl_browse.exe and open html files in samples folder
>    of the distribution by using menu: File/Open of the application.
>
>Samples explanation:
>
>1) samples/percent_percent_units.htm - sort of formal definition of %%
>units.
>2) samples/editor/index.htm - UI mockup of sample application.
>     %% units are used there to position elements horizontally and
>vertically.
>3) samples/sidebars.htm - typical web page layout esciso - %% demo.
>4) samples/backgrounds.htm - sample of backgrounds
>     supported by H-SMILE engine. Gradient backgrounds and extended tiling
>demos.
>
>Some screenshots of demos:
>http://terrainformatica.com/htmengine/v3/screens/sidebars.png
>http://terrainformatica.com/htmengine/v3/screens/backgrounds.png
>http://terrainformatica.com/htmengine/v3/screens/editor.png
>
>What you can see there:
>
>1) %% units live demonstration.
>
>2) attribute 'flow' and flow:horizontal - being applied
>    to block container makes it equivalent of HBOX in XUL.
>    Default value: flow:vertical - standard DIV behaviour.
>    In flow:horizontal margin overlaping rules are also applicable.
>    Very useful.
>
>3) expandable and stretchable backgrounds.
>I am using new value for background-repeat attribute: 'expand'
>with background-position which can take four image slicing offsets.
>See: samples/backgrounds.htm and
>http://terrainformatica.com/htmengine/v3/screens/backgrounds.png
>
>4) Just enjoy HTML renderer compiled in 600 kbytes :)  ( Joke! )
>
>Andrew Fedoniouk.
>
>Terra Informatica Software, Inc.
>http://terrainformatica.com
>2004-06-23
>
>----- Original Message -----
>From: "Justin Wood" <jw6057@bacon.qcc.mass.edu>
>
>  
>
>>Andrew,
>>
>>    In aspects of humoring you, can you provide a link to your UA which
>>supports '%%' as stated, as well as (to-me) re-provide your /mock/ spec
>>on it.
>>
>>    I among others can see what, if any problems we can find with that
>>UA. in regards to '%%' at least...
>>
>>    Please provide along with it, what platforms it is designed to work
>>on, what else (if anything is needed), and if you are willing to provide
>>your source-code that implements the '%%' algorithim for anyone who is
>>wondering.
>>
>>Thanks
>>~Justin Wood
>>
>>    
>>
>
>
>  
>

as a quick thought for those who may be leery (I'll get to this in a few 
days, busy with something at the moment) do you have the source-code 
available on a website somewhere, so those who don't trust `un-named` 
programs on windows can look and compile for themselves?

Thanks,
~Justin Wood

Received on Thursday, 24 June 2004 01:43:54 UTC