- From: Justin Wood <jw6057@bacon.qcc.mass.edu>
- Date: Thu, 24 Jun 2004 01:42:10 -0400
- To: Andrew Fedoniouk <news@terrainformatica.com>
- Cc: www-style@w3.org
Andrew Fedoniouk wrote: >Ladies and gentlemen, > >I would not consider H-SMILE engine as a "Working UA" so far, but >nevertheless... > >Here is a link to the page >http://www.terrainformatica.com/htmengine/v3/ >and link to download demo application: >http://terrainformatica.com/htmengine/v3/HTMEngine3Demo.zip > >Beside the executable there are samples in the archive. > >How to use it: > >1) Unzip the archive somewhere on disk drive of your Windows PC . > >2) Start wtl_browse.exe and open html files in samples folder > of the distribution by using menu: File/Open of the application. > >Samples explanation: > >1) samples/percent_percent_units.htm - sort of formal definition of %% >units. >2) samples/editor/index.htm - UI mockup of sample application. > %% units are used there to position elements horizontally and >vertically. >3) samples/sidebars.htm - typical web page layout esciso - %% demo. >4) samples/backgrounds.htm - sample of backgrounds > supported by H-SMILE engine. Gradient backgrounds and extended tiling >demos. > >Some screenshots of demos: >http://terrainformatica.com/htmengine/v3/screens/sidebars.png >http://terrainformatica.com/htmengine/v3/screens/backgrounds.png >http://terrainformatica.com/htmengine/v3/screens/editor.png > >What you can see there: > >1) %% units live demonstration. > >2) attribute 'flow' and flow:horizontal - being applied > to block container makes it equivalent of HBOX in XUL. > Default value: flow:vertical - standard DIV behaviour. > In flow:horizontal margin overlaping rules are also applicable. > Very useful. > >3) expandable and stretchable backgrounds. >I am using new value for background-repeat attribute: 'expand' >with background-position which can take four image slicing offsets. >See: samples/backgrounds.htm and >http://terrainformatica.com/htmengine/v3/screens/backgrounds.png > >4) Just enjoy HTML renderer compiled in 600 kbytes :) ( Joke! ) > >Andrew Fedoniouk. > >Terra Informatica Software, Inc. >http://terrainformatica.com >2004-06-23 > >----- Original Message ----- >From: "Justin Wood" <jw6057@bacon.qcc.mass.edu> > > > >>Andrew, >> >> In aspects of humoring you, can you provide a link to your UA which >>supports '%%' as stated, as well as (to-me) re-provide your /mock/ spec >>on it. >> >> I among others can see what, if any problems we can find with that >>UA. in regards to '%%' at least... >> >> Please provide along with it, what platforms it is designed to work >>on, what else (if anything is needed), and if you are willing to provide >>your source-code that implements the '%%' algorithim for anyone who is >>wondering. >> >>Thanks >>~Justin Wood >> >> >> > > > > as a quick thought for those who may be leery (I'll get to this in a few days, busy with something at the moment) do you have the source-code available on a website somewhere, so those who don't trust `un-named` programs on windows can look and compile for themselves? Thanks, ~Justin Wood
Received on Thursday, 24 June 2004 01:43:54 UTC