- From: Todd Fahrner <fahrner@pobox.com>
- Date: Thu, 26 Feb 1998 01:22:28 -0800
- To: Chris Lilley <chris@w3.org>, Bill Hill <billhill@microsoft.com>
- Cc: www-font@w3.org
Thus spake Chris Lilley: > > [Bill Hill] On our > > Microsoft Typography Website, we try to use sizes that will work on >whatever > > system they're viewed. > > That is good to hear - others had reported that, contrary to the > recommendations in the CSS1 standard, type was being speced in points > and thus looked too small on Macs (as, conversely, mac designers spec > type in points that is too big on Windows). Correction: Mac designers get paid handsomely to rasterize most everything into GIFs before it ever gets to the server, viz: http://www.studioarchetype.com/ ; http://www.commarts.com/ ; http://www.atomicvision.com/ ; http://www.3pdesign.com/ ; http://www.52mm.com/ ; http://www.6168.org/ ; http://www.adjacency.com/ ; http://www.ironlight.com/; http://www.artandscience.com/; http://www.redsky.com/ ; http://www.ikonic.com/ ; http://www.dsw.com/ ; http://www.eriver.com/ ; http://www.t3media.com/ ; http://www.planet.com/ ; http://www.vivid.com/ Even http://www.microsoft.com/ is absolutely chock-a-block with GIF text, pixel-speced tables, pixel-speced frames, pixel-spacer GIFs, pixel-speced new windows, pixel-speced everything - EXCEPT TEXT. This is speced in another unit system - one with an ambiguous relation to the first. And this in the name of "preserving design integrity." Or something. __________________ Todd Fahrner mailto:fahrner@pobox.com
Received on Thursday, 26 February 1998 04:23:52 UTC