- From: Katherine Mancuso <kmancuso@gmail.com>
- Date: Thu, 14 Aug 2014 14:06:06 -0700
- To: Judy Okite <judyokite@gmail.com>
- Cc: Bryan Garaventa <bryan.garaventa@whatsock.com>, Mark Sadecki <mark@sadecki.com>, WAI Interest Group <w3c-wai-ig@w3.org>
- Message-ID: <CANetDcWTCYfV1dP4AUEz7x+Lk0tYE7Vwbsvn07hDat=Onz9tjw@mail.gmail.com>
Functioning as expected. You'll want to "view source" of the page you get. On Thu, Aug 14, 2014 at 1:58 PM, Judy Okite <judyokite@gmail.com> wrote: > the website is not opening on my end, please... > > Kind Regards, > > *'Chance Favors the prepared mind'* - Louis Pasteur > > > On Thu, Aug 14, 2014 at 11:19 PM, Bryan Garaventa < > bryan.garaventa@whatsock.com> wrote: > >> Ah, woops… >> >> You are welcome to add that one in J >> >> >> >> *From:* mark.sadecki@gmail.com [mailto:mark.sadecki@gmail.com] *On >> Behalf Of *Mark Sadecki >> *Sent:* Thursday, August 14, 2014 1:18 PM >> *To:* Bryan Garaventa >> *Cc:* w3c-wai-ig@w3.org >> *Subject:* Re: For you: A webpage that is 100% accessible to all people >> around the world, regardless of nationality or disability or Assistive >> Technology >> >> >> >> Bryan, >> >> >> >> This can’t be right. At no point have you even considered the >> reradicating, octally repeating, sesquidecimated equinox factor. Once >> considered, the accessibility percentage should round nicely to 97.82. >> >> >> >> Best, >> >> >> >> Mark >> >> >> >> On Thu, Aug 14, 2014 at 3:58 PM, Bryan Garaventa < >> bryan.garaventa@whatsock.com> wrote: >> >> Recently, somebody asked me to show them a website that was 100% >> accessible, so I figured it would make a good experiment. Sort of a thought >> experiment I guess... >> >> >> >> So I built a webpage that is 100% accessible to all people in the world >> equally, regardless of nationality, disability type, or Assistive >> Technology used. >> >> >> >> Enjoy! It's available at >> >> http://whatsock.com/test/100_percent_accessible.htm >> >> Happy testing. >> >> >> >> With this 100% accessible baseline to start from, the accessibility >> percentage for all web technologies everywhere, scales downward to account >> for requisite variables, so that no web technology anywhere can be 100% >> accessible as a result. >> >> >> >> To demonstrate this, I also wrote the following algorithm, that >> calculates the general percentage of accessibility for any given web >> technology. >> >> >> >> X = (1 * Disability-Type * Browser-AT * Site-Interactivity * >> Site-Complexity * User-Experience) >> >> P = (Hardware * ((((1 * OS-AT) - X) * Accessibility-Level) + X)) * 100 >> >> >> >> P is the general Percentage of accessibility calculated for a particular >> website or web technology feature, which is based on the following >> estimated values for each variable in the formula. >> >> >> >> Disability-Type >> >> 0.01: Deaf-Blind + Motor-Impaired >> >> 0.1: Deaf-Blind >> >> 0.2: Deaf + Motor-Impaired >> >> 0.3: Blind + Motor-Impaired >> >> 0.4: Partially Sighted + Motor-Impaired >> >> 0.5: Motor-Impaired >> >> 0.6: Blind >> >> 0.7: Deaf + Partially Sighted >> >> 0.8: Partially Sighted >> >> 0.9: Deaf >> >> >> >> Browser-AT >> >> 1: No AT >> >> 0.98: Internet Explorer + JAWS >> >> 0.93: Internet Explorer + NVDA >> >> 0.95: Firefox + JAWS >> >> 0.98: Firefox + NVDA >> >> 0.95: Safari + VoiceOver >> >> 0.6: Chrome + JAWS >> >> 0.7: Chrome + NVDA >> >> 0.95: Internet Explorer or Firefox or Chrome + Dragon >> >> 0.98: Internet Explorer or Firefox or Chrome + ZoomText >> >> 0.9: Internet Explorer or Firefox or Chrome or Safari + Braille Display >> >> >> >> Site-Interactivity >> >> 1: Contains All Static Elements >> >> 0.9: Contains Interactive Features >> >> >> >> Site-Complexity >> >> 1: Simple >> >> 0.95: Medium >> >> 0.9: Complex >> >> >> >> User-Experience >> >> 1: Advanced >> >> 0.95: Intermediate >> >> 0.9: Beginner >> >> >> >> Hardware >> >> 0: None >> >> 1: Computer >> >> >> >> OS-AT >> >> 0.001: No AT >> >> 0.99: Windows + JAWS >> >> 0.99: Windows + NVDA >> >> 0.99: Windows + Dragon >> >> 0.99: Windows + ZoomText >> >> 0.99: iOS + VoiceOver >> >> 0.99: OS X + VoiceOver >> >> 0.9: Windows or iOS or OS X + Braille Display >> >> >> >> Accessibility-Level >> >> 0.98: Fully Keyboard Accessible + ARIA Standards Compliant (when >> applicable) + WCAG Compliant >> >> 0.3: Fully Keyboard Accessible + ARIA Standards Compliant (when >> applicable) but not WCAG Compliant >> >> 0.3: Fully Keyboard Accessible but not ARIA Standards Compliant (when >> applicable) + WCAG Compliant >> >> 0.2: Fully Keyboard Accessible but not ARIA Standards Compliant (when >> applicable) nor WCAG Compliant >> >> 0.1: ARIA Standards Compliant (when applicable) but not Fully Keyboard >> Accessible nor WCAG Compliant >> >> 0.01: Neither Fully Keyboard Accessible nor ARIA Standards Compliant >> (when applicable) nor WCAG Compliant >> >> >> >> (More constants can always be added or adjusted) >> >> >> >> For example: >> >> >> >> (1 * .6 * .95 * .9 * .9 * .9) = 0.41553 >> >> (1 * ((((1 * 0.99) - 0.41553) * .98) + 0.41553)) * 100 = 97.85106 >> >> >> >> So roughly calculated, a Blind person(.6) using Safari+VoiceOver(.95) >> accessing a website that Contains Interactive Features(.9) that is >> Complex(.9) when the user is a Beginner(.9), >> >> in combination with Hardware(1) that includes iOS+VoiceOver(.99), upon a >> website that is >> >> Fully Keyboard Accessible + ARIA Standards Compliant (when applicable) + >> WCAG Compliant(.98), will have a general accessibility Percentage of 97.8. >> >> >> >> Like I said, these are just estimates, but I thought it would make an >> interesting experiment. >> >> >> >> Best wishes, >> >> Bryan >> >> >> > >
Received on Thursday, 14 August 2014 21:06:53 UTC