- From: Andrew Kirkpatrick <akirkpat@adobe.com>
- Date: Thu, 26 Oct 2006 12:30:33 -0700
- To: "John Foliot - WATS.ca" <foliot@wats.ca>, "Patrick Lauke" <P.H.Lauke@salford.ac.uk>, <jassanaly@ipedis.com>, "WAI Interest Group list" <w3c-wai-ig@w3.org>
> What this means then is that if you have created RealMedia > SMIL content, but an end user installed QuickTime player, the > QT player will try to play the .smil file (as, after all, it > thinks it can) - however because RealMedia SMIL and QT SMIL > are actually different, the "playing" fails - with no > apparent reason to the end user. There are easy solutions for this - you can use a real player meta file (.rpm) to contain a reference to the smil file - RealPlayer will play the rpm which points it to the .smil (or .smi). For QT, you can create a QT reference movie to accomplish the same task - Apple provides a free tool to do this. The reference movie is a .mov file that just references the .smil (or .sml - another recognized smil file). These both are additional steps, and I would also prefer to avoid them also. > This "hijacking" issue has become such a problem that I find > myself recommending people actual create native > (non-proprietary) SMIL files and importing them into FLASH to > create captioned Flash Files - at least then we don't have a > situation of dueling media players to contend with. This is a great idea! Do you have any demos? AWK
Received on Thursday, 26 October 2006 19:31:38 UTC