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Re: [whatwg] Questions regarding Path object

From: Rik Cabanier <cabanier@gmail.com>
Date: Wed, 13 Nov 2013 16:31:51 -0800
Message-ID: <CAGN7qDBAJd-dJ2ZOnXF9tO18B+=CKC9o2rp-hv4r8wB04gCcxw@mail.gmail.com>
To: "Robert O'Callahan" <robert@ocallahan.org>
Cc: Dirk Schulze <dschulze@adobe.com>, Jussi Kalliokoski <jussi.kalliokoski@gmail.com>, "whatwg@lists.whatwg.org" <whatwg@lists.whatwg.org>
Sounds good.
Let's do it.

On Wed, Nov 13, 2013 at 1:36 PM, Robert O'Callahan <robert@ocallahan.org>wrote:

> On Wed, Nov 13, 2013 at 12:12 PM, Jussi Kalliokoski <
> jussi.kalliokoski@gmail.com> wrote:
>> Path is also too generic even in the context of graphics. If we later on
>> want to add a path object for 3-dimensional paths, you end up with Path
>> and
>> Path3D? Yay for consistency. Path2D would immediately inform what
>> dimensions we're dealing with and also that this is to do with graphics,
>> and thus sounds like a good name to me.
> Sounds good to me.
> Rob
> --
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Received on Thursday, 14 November 2013 00:32:17 UTC

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