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Re: [whatwg] Questions regarding Path object

From: Rik Cabanier <cabanier@gmail.com>
Date: Mon, 18 Nov 2013 05:14:48 -0800
Message-ID: <CAGN7qDAye-bJf43gCisBJqE3zWNFpcEeWiHbUtcUOS5O8oyQgg@mail.gmail.com>
To: Elliott Sprehn <esprehn@gmail.com>
Cc: "whatwg@lists.whatwg.org" <whatwg@lists.whatwg.org>
On Wed, Nov 13, 2013 at 1:36 PM, Robert O'Callahan <robert@ocallahan.org>wrote:

> On Wed, Nov 13, 2013 at 12:12 PM, Jussi Kalliokoski <
> jussi.kalliokoski@gmail.com> wrote:
>
>> Path is also too generic even in the context of graphics. If we later on
>> want to add a path object for 3-dimensional paths, you end up with Path
>> and
>> Path3D? Yay for consistency. Path2D would immediately inform what
>> dimensions we're dealing with and also that this is to do with graphics,
>> and thus sounds like a good name to me.
>>
>
> Sounds good to me.
>

Elliot,

what do you think, is Path2D acceptable?
Received on Monday, 18 November 2013 13:15:14 UTC

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