- From: Ian Hickson <ian@hixie.ch>
- Date: Sat, 24 Nov 2012 00:21:03 +0000 (UTC)
- To: Rik Cabanier <cabanier@gmail.com>
- Cc: Dirk Schulze <dschulze@adobe.com>, Tyler Larson <talltyler@gmail.com>, Glenn Maynard <glenn@zewt.org>, "whatwg@whatwg.org" <whatwg@whatwg.org>
On Fri, 23 Nov 2012, Rik Cabanier wrote: > On Fri, Nov 23, 2012 at 4:03 PM, Ian Hickson <ian@hixie.ch> wrote: > > On Fri, 23 Nov 2012, Rik Cabanier wrote: > > > > > > It would still be quite complex to draw an inner shadow this way > > > because the blur is calculated on the inverse of the shape. A user > > > will need to draw to another canvas and then 'clear' it to get the > > > inverse. > > > > Turns out it's much easier than that; see my e-mail just now. > > No. You don't want to see a black shadow with blurred edges. For an > 'inner' shadow, the shadow image sits outside the shape so you have to > calculate that. I don't follow. Why would you see a black shadow? Do you have an example of what you mean? -- Ian Hickson U+1047E )\._.,--....,'``. fL http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,. Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
Received on Saturday, 24 November 2012 03:23:25 UTC