- From: <piranna@gmail.com>
- Date: Sun, 9 Jun 2013 23:35:43 +0200
- To: Adam Roach <adam@nostrum.com>
- Cc: public-webrtc <public-webrtc@w3.org>
> You don't technically need a server; it's just the easiest way to set up a > session. Technically, all you need is some means of rendezvous and a channel > to exchange information about device capability, intention, location on the > network, and so on. You can use any arbitrary means to exchange that > information, as long as it's kind of real-time in nature Yeah, I know. In fact, currently I'm using an annonimous XMPP server and a PubNub channel, but this seems to me a little bit of "hackerish" and also it's still requiring an external server to do the bootstrapping (I'm developing a P2P framework over WebRTC - http://shareit.es and http://webp2p.io , the webs are work-in-progress -, and after joining the network subsequent handshakings can be done without problems using the other peers as intermediates), just only that you are using one that you don't manage. I'm talking about not requiring servers at all. Some people (like in the link that you send me) have ask me about setting by hand the IP and port, maybe after connecting to the STUN server to have the connection info available (using only a STUN server would be more truly considered "serverless" than requiring an annonimous XMPP server... :-D ). Also, my first idea was to write the SDPs by hand in the same way the example on your link works or reaching them from public published ones on blog posts or similar places, but it was told me that SDPs expire after just some minutes, so this was a no way. I asking about we could discuss some solution on this way... > carrier pigeon would pose problems > Lol, I though I was the only one was still doing this joke :-P -- "Si quieres viajar alrededor del mundo y ser invitado a hablar en un monton de sitios diferentes, simplemente escribe un sistema operativo Unix." – Linus Tordvals, creador del sistema operativo Linux
Received on Sunday, 9 June 2013 21:36:31 UTC