- From: Stefan Hakansson LK <stefan.lk.hakansson@ericsson.com>
- Date: Sat, 10 Dec 2011 08:07:09 +0100
- To: Justin Uberti <juberti@google.com>
- CC: "public-webrtc@w3.org" <public-webrtc@w3.org>
- Message-ID: <4EE3051D.7000105@ericsson.com>
On 12/09/2011 08:17 PM, Justin Uberti wrote:
>
>
> On Fri, Dec 9, 2011 at 2:07 PM, Stefan Hakansson LK
> <stefan.lk.hakansson@ericsson.com
> <mailto:stefan.lk.hakansson@ericsson.com>> wrote:
>
> On 12/09/2011 07:59 PM, Justin Uberti wrote:
>>
>>
>> On Thu, Dec 1, 2011 at 8:20 AM, Stefan HÃ¥kansson LK
>> <stefan.lk.hakansson@ericsson.com
>> <mailto:stefan.lk.hakansson@ericsson.com>> wrote:
>>
>> So, a concrete proposal:
>>
>> we define the operation "insertDTMF" that is available on
>> AudioMediaStreamTrack's (or should that be named
>> AudioStreamTrack?):
>>
>> insertDTMF("1") // plays tone 1 for 50 ms
>> insertDTMF("2", 200) // plays tone 2 for 200 ms
>> insertDTMF("123") // plays tones 1, 2, 3 in succession, each
>> for 50 ms
>> insertDTMF("456", 200) // plays tones 4, 5, 6 in succession,
>> each for 200 ms
>>
>> (I prefer "insert" over "send" as nothing is sent unless the
>> MediaStream that the AudioStreamTrack belongs to is added to
>> a PeerConnection)
>>
>>
>> I think the name "sendDTMF" is slightly more intuitive, but I can
>> see your point too. If others prefer sendDTMF I'm fine with that.
>
I'm not that attached to "insert", any way (or perhaps just "DTMF") is
fine with me.
>> "insertDTMF" leads to the insertion of the actual tones in
>> the audio, so if the MediaStream in question is attached to
>> an audio element, those tones would be played out. This has
>> the advantage that it is much simpler to locally give audio
>> feedback to the user that dtmf is sent - when I use DTMF on
>> my phone I hear the tones.
>>
>>
>> Not sure what you mean here. Do you mean if the local media
>> stream was hooked up to an <audio/>, the tones would be played
>> out? If so, wouldn't that mean that your own voice is being fed
>> back to the audio output (which I'm sure we don't want)?
> I meant like this:
>
> Imagine you do "insertDTMF()" on an audio track of an outgoing
> stream (to send DTMF to the other end), if you now want an audio
> feedback to the person sending the DTMF, you could simultaneously
> do "insertDTMF" on the audio track of the incoming MediaStream
> (assuming a bidirectional session). That would lead to that you
> hear the tones locally as you push the dial pad to generate them.
>
> So, you would not hear yourself!
>
>
> OK, I get it. If a "null" AudioTrack could be created, this could also
> be used to play out tones as a user dials from the keypad.
Exactly. And I think we've already identified the need for that "null"
AudioTrack for situations when you want to send DTMF without access to
the microphone (as Neil pointed out in
http://lists.w3.org/Archives/Public/public-webrtc/2011Nov/0098.html).
>>
>> I agree we want to allow the tones to optionally be played out
>> locally, but I think we need a different mechanism to control
>> this (possibly a flag on the stream or API call).
>>
>>
>> "insertDTMF" also, if the MediaStream in question is attached
>> to an open PeerConnection, leads to RTP packets according to
>> RFC4733 being inserted in the RTP stream corresponding to
>> this AudioStreamTrack.
>>
>> (if reception of DTMF is also supported by the browser, I
>> guess that in addition to inserting the tones in the
>> AudioStreamTrack, events informing the application should be
>> dispatched)
>>
>>
>>
>
>
Received on Saturday, 10 December 2011 07:07:52 UTC