- From: <bugzilla@jessica.w3.org>
- Date: Sat, 29 Mar 2014 01:56:47 +0000
- To: public-webapps@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=25203
Bug ID: 25203
Summary: [gamepad] Connected Attribute appears to serve no
purpose if the Gamepad object is a snapshot
Product: WebAppsWG
Version: unspecified
Hardware: All
OS: All
Status: NEW
Severity: normal
Priority: P2
Component: Gamepad
Assignee: ted@mielczarek.org
Reporter: oren.freiberg@microsoft.com
QA Contact: public-webapps-bugzilla@w3.org
CC: mike@w3.org, public-webapps@w3.org
"Retrieve a snapshot of the data for the the currently connected and
interacted-with gamepads."
getGamepads returns a snapshot of the currently connected gamepads but if it is
a snapshot and the devices must be connected then what will a developer use the
connected attribute for as it seems it should always return 'true'?
I figured the intention is that connected attribute of the object should always
return whether or not that gamepad is connected and only axes, buttons, etc
should be a snapshot?
Thanks!
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Received on Saturday, 29 March 2014 01:56:49 UTC