- From: <bugzilla@jessica.w3.org>
- Date: Sat, 29 Mar 2014 01:56:47 +0000
- To: public-webapps@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=25203 Bug ID: 25203 Summary: [gamepad] Connected Attribute appears to serve no purpose if the Gamepad object is a snapshot Product: WebAppsWG Version: unspecified Hardware: All OS: All Status: NEW Severity: normal Priority: P2 Component: Gamepad Assignee: ted@mielczarek.org Reporter: oren.freiberg@microsoft.com QA Contact: public-webapps-bugzilla@w3.org CC: mike@w3.org, public-webapps@w3.org "Retrieve a snapshot of the data for the the currently connected and interacted-with gamepads." getGamepads returns a snapshot of the currently connected gamepads but if it is a snapshot and the devices must be connected then what will a developer use the connected attribute for as it seems it should always return 'true'? I figured the intention is that connected attribute of the object should always return whether or not that gamepad is connected and only axes, buttons, etc should be a snapshot? Thanks! -- You are receiving this mail because: You are on the CC list for the bug.
Received on Saturday, 29 March 2014 01:56:49 UTC