- From: Mounir Lamouri <mounir@lamouri.fr>
- Date: Fri, 14 Mar 2014 04:59:56 +1100
- To: Bruno Racineux <bruno@hexanet.net>, "public-webapps" <public-webapps@w3.org>
- Cc: Jonas Sicking <jonas@sicking.cc>, Anne van Kesteren <annevk@annevk.nl>
On Sun, 23 Feb 2014, at 20:12, Bruno Racineux wrote: > Unless I am missing, something my current issue with screen.orientation > is > that it does not actually specify which is the "natural" orientation > right > away, UNLESS the device is rotated once. Is this really by design? > Ref. again: > http://msdn.microsoft.com/en-us/library/ie/dn433241(v=vs.85).aspx > > That seems to defeat the "normal orientation" aspect of the spec and the > usefulness of '-primary' and '-secondary' suffixes "for the initial > state". There is a bug on file to make the explanation a bit clearer: https://www.w3.org/Bugs/Public/show_bug.cgi?id=24699 The relation between -primary and -secondary should be up to the UA. If Microsoft wants to give specific angles, why not. As pointed in another thread in this mailing list, I am planning to add an angle information to the API. > On Wed, Nov 6, 2013, at 11:17, Jonas Sicking wrote: > > Last I looked the property was useless because window.orientation=0 > > meant different things on different devices. I.e. on some devices it > > meant "landscape mode" and others it meant "portrait mode". > > It's not completely useless because one can tell the initial orientation > by other means. (either media queries or deduction from screen > width/height) > > As per Mounir, 0 indicates the natural orientation, which > screen.orientation lacks as best illustrated by M. Gifford: > http://www.matthewgifford.com/blog/2011/12/22/a-misconception-about-window- > orientation/ > > Based on the above, the implied official specs of window.orientation is > quite consistent with legacy implementations. I recently landed a usage counter for window.orientation. It will take some time to roll to Chrome Android stable but hopefully we will find out if window.orientation is actually used a lot. If that's the case and other UA want to implement it, we could incorporate that into this specification. In any case, I would like to add this feature but not as |window.orientation|. > >So unless webcompat at some point requiring it, I don't see us adding it. > > I think it should be, because the screen orientation API lack the > 'natural' orientation, at the moment anyway. I was actually trying to > somehow polyfill the [0,90,-90,180] of window.orientation with > screen.orientation. But I cannot account for the 0 (normal orientation) > due to the initial orientation value having two definitions. :\ > > And honestly with screen.orientation, I currently have to write 12 lines > of code to deduct whether the device was turned left of right, from the > initial state, as opposed to the more straight forward window.orientation > for that particular goal. Your use case will be taken care of, see this bug: https://www.w3.org/Bugs/Public/show_bug.cgi?id=24698 > On Wed, 06 Nov 2013 11:27:08,Mounir Lamouri wrote: > >Indeed, if I remember correctly, window.orientation=0 is the "natural" > >orientation and then, the value is the angle between the current > >orientation and the natural one in the range ] -180 ; 180 ]. > > Mounir, note that there is no -180 angle, as far as I know. > > I think that -180 only applies to DeviceOrientation Events. That's correct. That's why I wrote ] -180; 180 ] instead of [ -180; 180 ] ;) -- Mounir
Received on Thursday, 13 March 2014 18:00:18 UTC