- From: Kevin Rajan <notifications@github.com>
- Date: Thu, 01 Oct 2026 15:25:58 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 1 October 2026 22:26:02 UTC
kvnloo left a comment (w3c/gamepad#175) One addition seems increasingly useful: timestamped input injection. Chromium now polls gamepads at ~250 Hz and has a `GamepadRawInputChanged` path. If the automation API can inject an axis/button transition with a known timestamp, tests can verify: - state propagation, - event ordering, - snapshot/event consistency, - latency from injected sample to observable state/event. That would turn several long-standing timing questions into reproducible tests. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/175#issuecomment-5941896811 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/issues/175/5941896811@github.com>
Received on Thursday, 1 October 2026 22:26:02 UTC