- From: Loren Brichter <notifications@github.com>
- Date: Wed, 13 Jan 2016 19:38:04 -0800
- To: w3c/uievents <uievents@noreply.github.com>
- Message-ID: <w3c/uievents/issues/57/171520190@github.com>
@jacobrossi: I agree that inconsistency across devices isn't great, but I'd argue that inconsistency within a single device is even worse (think: a single person experiencing different behavior between a native app vs. the web). And the vast majority of users are going to be feeling inconsistencies of that sort. There are already plenty of cross-platform inconsistencies that are considered "good" since they embrace native conventions (e.g. differences in text rasterization). An example close to my heart, try http://onshape.com/ on a Mac without a mouse. 3D navigation is currently extremely unergonomic. While they can (and plan to) improve click-less trackpad orbit/pan support, it will be impossible for them to do so in a way that would be on-par with native CAD apps on the platform (say, where 3D orbit gestures were mapped to the direction of a user's fingers). (See https://forum.onshape.com/discussion/comment/12119 ) @RByers: putting the data on InputDeviceCapabilities makes a ton of sense. --- Reply to this email directly or view it on GitHub: https://github.com/w3c/uievents/issues/57#issuecomment-171520190
Received on Thursday, 14 January 2016 03:38:45 UTC