- From: Charles Pritchard <chuck@jumis.com>
- Date: Wed, 14 Mar 2012 09:41:03 -0700
- To: Edward O'Connor <eoconnor@apple.com>
- Cc: "public-html@w3.org" <public-html@w3.org>
I encourage vendors to act by assigning resources to produce actionable implementations. Waiting and/or following the invention of the editor is a bit backwards. His strength is in identifying APIs common across vendors and writing them up in his document. I've stated my concerns; I withdraw my revert request. The "bugs" in this change to Canvas are public. I'm going to work on implementation instead of pursuing bug reports and process. -Charles On Mar 14, 2012, at 8:35 AM, Edward O'Connor <eoconnor@apple.com> wrote: > Hi, > > Charles wrote: > >> I'm concerned that the change will create undo burden on implementers >> and authors. A much simpler change set was proposed last year and has >> not been addressed by the editor. >> >> It's my contention that the editor's "Path" object, as it is authored, >> is not appropriate for Canvas 2D but may be appropriate for SVG2[…] > > We oppose this revert request. We've been advocating for the addition of > an exposed Path object to the <canvas> 2D Context API for a long time—it > greatly improves the general utility of the 2D Context API, in addition > to its obvious accessibility benefits. > > I encourage other vendors supportive of this change to also speak up. > > As Steve Faulkner said, Charles, >> I would suggest the best way forward is to file bugs against the spec >> and then follow the usual escalation process if needed. > > > Ted >
Received on Wednesday, 14 March 2012 16:41:31 UTC