- From: Joe D Williams <joedwil@earthlink.net>
- Date: Thu, 21 Jan 2010 15:57:59 -0800
- To: "James Craig" <jcraig@apple.com>
- Cc: "Richard Schwerdtfeger" <schwer@us.ibm.com>, "Ian Hickson" <ian@hixie.ch>, <public-canvas-api@w3.org>, "HTML WG" <public-html@w3.org>
> The main area yet to be decided is how this should affect the focus > model. I will say there is no <canvas> 2D focus model except the general element focus model for the canvas element itself. I think the <canvas> element can get focus easily enough? That is all .. literally no focus model for pixels of the bitmap. No events in or out of the bitmap. So everything that must be done in this 2D context the way I understand it must all be sensed and handled from the outside and redrawn from the outside for every change. There is the idea that once a canvas2D is drawn, then if you want to change it, you draw it again in the new state. It sounds simple and it is, only much more fun in the long run if the thing is controllable from the inside which is not done in the canvas 2D context. Canvas2D is intended to be simple and fun for some class of user in some class of operations. But providing an intensive interactive presentation needs more built-in power or else the authoring becomes burdensome, which is one Why for html, svg, and x3d with more connections behind the fairing. That said, in the end, for most displays the embedded content all boils down to a 2D bitmap where the pointer position x,y can be sensed using host DOM tools external to the <canvas> or other element. Then, touch interactions can be modelled and acted upon by host DOM script. Even actually drawn as, or considered as, an overlay or maybe actually trigger redrawing the basic bitmap, or pieces of it, by a host DOM script. So, it seems possible to construct an aria access DOM for any element that may have embedded content inaccessible to the user either because it needs alternative interfaces to be usable, or else as a next resort because the specified content just won't play here. This gets complicated fast, I think. Much better to employ a context where lots of basic interactive stuff you wish to do is already built-in and can converse easily with the host DOM. But when the author's first choice is not viable, creating a model live access aria DOM as augmentation for the desired element just might work to get some carefully designed interactivity for embedded elements with choices of AT. Thanks Again and Best Regards, Joe
Received on Friday, 22 January 2010 00:02:06 UTC