- From: T.V Raman <raman@google.com>
- Date: Fri, 15 Jan 2010 12:00:04 -0800
- To: singer@apple.com
- Cc: ian@hixie.ch, schwer@us.ibm.com, public-canvas-api@w3.org, public-html@w3.org
David, Correct again.
Also, it's not the responsibility of the HTML-WG itself
to envision every possible innovation in information
presentation. Our goal here should be to ensure that the content eneded
for producing such presentations is available via the right APIs
--- your average Web page author saying "computers clearly cant
speak complex math, let me just create a GIF/PNG image since the
only users who consume my equations are those who can see" would
leave the Web in the dark ages
David Singer writes:
> On Jan 13, 2010, at 18:03 , Ian Hickson wrote:
>
> > On Wed, 13 Jan 2010, David Singer wrote:
> >> On Jan 12, 2010, at 14:52 , Ian Hickson wrote:
> >>>
> >>> I don't understand why we would want, or need, to make the accessible
> >>> canvas DOM any different than the regular fallback DOM.
> >>
> >> I may be misunderstanding the question, and if so, I apologize.
> >>
> >> If I have some kind of scientific visualization with controls that I do
> >> in canvas, and there really isn't a way to do that without canvas (i.e.
> >> no real way to draw it), my fallback for browsers not capable of canvas
> >> may be "we regret the loss of picture", whereas my shadow for the
> >> accessible user using canvas may well be a set of controls --
> >> check-boxes ('Gravity morphing?') sliders ('Phi incursion angle!'),
> >> buttons ('fire photon torpedo!') and so on.
> >>
> >> If I am right, I would tend to ask the opposite: how can we be sure that
> >> the fallback for non-canvas-capable browsers will essentially always be
> >> the same as the shadow for canvas-capable browsers needing accessible
> >> access?
> >
> > In this scenario, how is the data made accessible to blind users?
>
>
> Why is the accessibility need assumed to be visual? We have motor-impaired people who cannot operate a mouse, but who can interact with buttons/sliders etc. using, for example, voice controls.
>
> David Singer
> Multimedia and Software Standards, Apple Inc.
>
Received on Friday, 15 January 2010 20:00:41 UTC