- From: T.V Raman <raman@google.com>
- Date: Fri, 15 Jan 2010 12:00:04 -0800
- To: singer@apple.com
- Cc: ian@hixie.ch, schwer@us.ibm.com, public-canvas-api@w3.org, public-html@w3.org
David, Correct again. Also, it's not the responsibility of the HTML-WG itself to envision every possible innovation in information presentation. Our goal here should be to ensure that the content eneded for producing such presentations is available via the right APIs --- your average Web page author saying "computers clearly cant speak complex math, let me just create a GIF/PNG image since the only users who consume my equations are those who can see" would leave the Web in the dark ages David Singer writes: > On Jan 13, 2010, at 18:03 , Ian Hickson wrote: > > > On Wed, 13 Jan 2010, David Singer wrote: > >> On Jan 12, 2010, at 14:52 , Ian Hickson wrote: > >>> > >>> I don't understand why we would want, or need, to make the accessible > >>> canvas DOM any different than the regular fallback DOM. > >> > >> I may be misunderstanding the question, and if so, I apologize. > >> > >> If I have some kind of scientific visualization with controls that I do > >> in canvas, and there really isn't a way to do that without canvas (i.e. > >> no real way to draw it), my fallback for browsers not capable of canvas > >> may be "we regret the loss of picture", whereas my shadow for the > >> accessible user using canvas may well be a set of controls -- > >> check-boxes ('Gravity morphing?') sliders ('Phi incursion angle!'), > >> buttons ('fire photon torpedo!') and so on. > >> > >> If I am right, I would tend to ask the opposite: how can we be sure that > >> the fallback for non-canvas-capable browsers will essentially always be > >> the same as the shadow for canvas-capable browsers needing accessible > >> access? > > > > In this scenario, how is the data made accessible to blind users? > > > Why is the accessibility need assumed to be visual? We have motor-impaired people who cannot operate a mouse, but who can interact with buttons/sliders etc. using, for example, voice controls. > > David Singer > Multimedia and Software Standards, Apple Inc. >
Received on Friday, 15 January 2010 20:00:41 UTC